Timeline for Weapon-Range: How does it affect gameplay?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Feb 12, 2016 at 11:45 | comment | added | Realitätsverlust | the vats range is determined by the perception skill if im not wrong | |
Feb 12, 2016 at 11:00 | answer | added | Phil | timeline score: 2 | |
Feb 2, 2016 at 2:49 | history | tweeted | twitter.com/TheArqade/status/694351791912325122 | ||
Dec 7, 2015 at 21:05 | comment | added | DCShannon | It definitely affects damage, as related in this answer and its comments. | |
Dec 6, 2015 at 16:04 | comment | added | VanBuzzKill | Usually range indicates damage falloff. I'm not sure how it affects VATS, but I do know it's line-of-sight based so range doesn't change anything with activating it. But the damage and maybe accuracy are affected by the range stat. | |
Dec 6, 2015 at 10:43 | history | asked | codepleb | CC BY-SA 3.0 |