Timeline for Why won't my Fallout 4 settlers keep weapons equipped?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Aug 22, 2016 at 1:51 | comment | added | Jane Panda | Does this answer need to be updated to reflect the 1 ammo thing? | |
Feb 21, 2016 at 12:18 | comment | added | dube | @Bounce cool. I didn't check myself, that piece of information was from fallout.wikia.com, so they are obviously wrong then :) | |
Feb 18, 2016 at 8:42 | comment | added | Bounce | @dube: I gave a minigun to a settler with one piece of 5 mm and when a radscorpion attacked the settlement he released a storm of bullets on it. | |
Jan 4, 2016 at 22:52 | comment | added | dube | On a sidenote: almost all weapons beside Fat Boy and Throwables are not consumed, therefore one piece of ammo is enough. The Minigun seems to be the exception, since it needs more ammo to spin up | |
Dec 30, 2015 at 2:13 | comment | added | user106385 | Dw its pretty stupid how its set up. Not intuitive at all. Someone else had to help me with the whole companion weapons thing | |
Dec 28, 2015 at 4:03 | history | answered | user106385 | CC BY-SA 3.0 |