Timeline for Why does it matter if other players are in a group?
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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S May 24, 2017 at 2:22 | history | suggested | Stevoisiak | CC BY-SA 3.0 |
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May 24, 2017 at 1:43 | review | Suggested edits | |||
S May 24, 2017 at 2:22 | |||||
Jun 3, 2016 at 7:17 | history | edited | Dragonrage♦ | CC BY-SA 3.0 |
added 104 characters in body
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Jun 3, 2016 at 7:16 | comment | added | Dragonrage♦ | @DanmakuGrazer thanks for the info, ive never used in game chat as a group, we have our own teamspeak server :) | |
Jun 3, 2016 at 7:12 | comment | added | Wrigglenite | Even if they're using the ingame VoIP, it still defaults to private channels for parties, so they won't be able to speak to the rest of the team if they haven't changed that setting in the options. | |
Jun 3, 2016 at 5:57 | comment | added | F.P | Huh... I always associated the term specifically with competitive teams playing in a "non-MMR" match against "normal" people, be they a team or not. Okay then, learned something ;-) | |
Jun 3, 2016 at 5:50 | comment | added | Dragonrage♦ | @FlorianPeschka pubstomp: verb. When an organized team of friends/clan members plays against a team of "pubs" - random people who join a public server. I would say the term is perfectly relevant. | |
Jun 3, 2016 at 5:46 | comment | added | F.P | Considering there is only one game mode, the term pubstomp is not really relevant yet. After all, what else should a group do? | |
Jun 3, 2016 at 5:41 | history | answered | Dragonrage♦ | CC BY-SA 3.0 |