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Sep 2, 2019 at 19:39 vote accept childe
Aug 11, 2017 at 0:41 history edited Stevoisiak CC BY-SA 3.0
Embed video
Dec 16, 2016 at 18:48 vote accept childe
Dec 16, 2016 at 18:48
Jun 14, 2016 at 20:44 history bounty ended CommunityBot
Jun 8, 2016 at 14:49 comment added Иво Недев @Mayshar It most likely is, however my specs are too low for me to be able to run the game and recording software and get proper data out. Other than that it's not too hard to stretch a 5s video in windows movie maker, and analyse that
Jun 8, 2016 at 14:47 comment added Mayshar I feel like the only way to satisfy the bounty is with a frame by frame comparison video showing what the small amount of actual time is, mixed with server recognition of someone being hit. Things outside of my technical ability :)
Jun 8, 2016 at 6:18 comment added Shaeldon @BlueRaja-DannyPflughoeft i would agree, however there is a turnspeed, you can sneak from behind and not get shot the moment you round a corner.
Jun 7, 2016 at 17:55 comment added BlueRaja - Danny Pflughoeft That video is definitely not current, my experience is that the turret turns way faster than that.
Jun 7, 2016 at 17:32 comment added Иво Недев @BlueRaja-DannyPflughoeft My bad, refer to my edited answer.
Jun 7, 2016 at 17:32 history edited Иво Недев CC BY-SA 3.0
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Jun 7, 2016 at 17:16 comment added BlueRaja - Danny Pflughoeft Just because the client shows the turret turning doesn't mean there is actually a turn wait-time on the server. I created the bounty hoping someone would do some SCIENCE™ to figure that out. Both answers are currently just speculation.
Jun 7, 2016 at 14:26 history edited Иво Недев CC BY-SA 3.0
added 124 characters in body
Jun 7, 2016 at 14:01 history answered Иво Недев CC BY-SA 3.0