Timeline for Does it matter which way Torbjörn's turret faces?
Current License: CC BY-SA 3.0
13 events
when toggle format | what | by | license | comment | |
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Sep 2, 2019 at 19:39 | vote | accept | childe | ||
Aug 11, 2017 at 0:41 | history | edited | Stevoisiak | CC BY-SA 3.0 |
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Dec 16, 2016 at 18:48 | vote | accept | childe | ||
Dec 16, 2016 at 18:48 | |||||
Jun 14, 2016 at 20:44 | history | bounty ended | CommunityBot | ||
Jun 8, 2016 at 14:49 | comment | added | Иво Недев | @Mayshar It most likely is, however my specs are too low for me to be able to run the game and recording software and get proper data out. Other than that it's not too hard to stretch a 5s video in windows movie maker, and analyse that | |
Jun 8, 2016 at 14:47 | comment | added | Mayshar | I feel like the only way to satisfy the bounty is with a frame by frame comparison video showing what the small amount of actual time is, mixed with server recognition of someone being hit. Things outside of my technical ability :) | |
Jun 8, 2016 at 6:18 | comment | added | Shaeldon | @BlueRaja-DannyPflughoeft i would agree, however there is a turnspeed, you can sneak from behind and not get shot the moment you round a corner. | |
Jun 7, 2016 at 17:55 | comment | added | BlueRaja - Danny Pflughoeft | That video is definitely not current, my experience is that the turret turns way faster than that. | |
Jun 7, 2016 at 17:32 | comment | added | Иво Недев | @BlueRaja-DannyPflughoeft My bad, refer to my edited answer. | |
Jun 7, 2016 at 17:32 | history | edited | Иво Недев | CC BY-SA 3.0 |
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Jun 7, 2016 at 17:16 | comment | added | BlueRaja - Danny Pflughoeft | Just because the client shows the turret turning doesn't mean there is actually a turn wait-time on the server. I created the bounty hoping someone would do some SCIENCE™ to figure that out. Both answers are currently just speculation. | |
Jun 7, 2016 at 14:26 | history | edited | Иво Недев | CC BY-SA 3.0 |
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Jun 7, 2016 at 14:01 | history | answered | Иво Недев | CC BY-SA 3.0 |