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Does it make a CP difference to CP if you feed candies before or after evolving?

When activating the evolution for a caught pokemonPokemon, it seems to amplify the CPCombat Power (CP). Thus Thus it isseems most beneficial to evolve your pokemonPokemon with the highest CP, if you have multiple of the same kind. 

But what I am not sure about:

Does is whether it makemakes an efficiency difference, if you spend candies and dust to boost CP before evolving, to gain more from the amplification? Or Or is it more efficient to just evolve without spending, and then using the leftover candies afterwards, since they now give a bigger CP boost per candy? 

I only tested with a Rattata so far, which gained +8 CP per candy before evolving, and +15 CP afterwards. I collected no numbers on the amplification efficiency though, and now ran out of materials for further testing.

Or maybe it is a balanced calculation and makes no difference at all? I would love to have some insight on that.

 

Some data I collected thisthus far: (GPC = CP gain per candy)

Weedle (GPC 6) evolved at 79 CP to a 84 CP Kakuna (GPC 6), evolved at 90 CP to a 297 CP Beedrill Note: The max-CP "half circle" in the profile stayed filled roughly at the same relative position throughout the evolutions.

79 CP Weedle (GPC 6) evolved to:
84 CP Kakuna (GPC 6), evolved at 90 CP to:
297 CP Beedrill

Note: The max-CP "half circle" in the profile stayed filled roughly at the same relative position throughout the evolutions.

Does it make a CP difference if you feed candies before or after evolving?

When activating the evolution for a caught pokemon, it seems to amplify the CP. Thus it is most beneficial to evolve your pokemon with the highest CP, if you have multiple of the same kind. But what I am not sure about:

Does it make an efficiency difference, if you spend candies and dust to boost CP before evolving, to gain more from the amplification? Or is it more efficient to just evolve without spending, and then using the leftover candies afterwards, since they now give a bigger CP boost per candy? I only tested with a Rattata so far, which gained +8 CP per candy before evolving, and +15 CP afterwards. I collected no numbers on the amplification efficiency though, and now ran out of materials for further testing.

Or maybe it is a balanced calculation and makes no difference at all? I would love to have some insight on that.

Some data I collected this far: (GPC = CP gain per candy)

Weedle (GPC 6) evolved at 79 CP to a 84 CP Kakuna (GPC 6), evolved at 90 CP to a 297 CP Beedrill Note: The max-CP "half circle" in the profile stayed filled roughly at the same relative position throughout the evolutions.

Does it make a difference to CP if you feed candies before or after evolving?

When activating the evolution for a caught Pokemon, it seems to amplify the Combat Power (CP). Thus it seems most beneficial to evolve your Pokemon with the highest CP, if you have multiple of the same kind. 

But what I am not sure about is whether it makes an efficiency difference if you spend candies and dust to boost CP before evolving, to gain more from the amplification? Or is it more efficient to just evolve without spending, and then using the leftover candies afterwards, since they now give a bigger CP boost per candy? 

I only tested with a Rattata so far, which gained +8 CP per candy before evolving, and +15 CP afterwards. I collected no numbers on the amplification efficiency though, and now ran out of materials for further testing.

Or maybe it is a balanced calculation and makes no difference at all? I would love to have some insight on that.

 

Some data I collected thus far: (GPC = CP gain per candy)

79 CP Weedle (GPC 6) evolved to:
84 CP Kakuna (GPC 6), evolved at 90 CP to:
297 CP Beedrill

Note: The max-CP "half circle" in the profile stayed filled roughly at the same relative position throughout the evolutions.

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kasoban
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When activating the evolution for a caught pokemon, it seems to amplify the CP. Thus it is most beneficial to evolve your pokemon with the highest CP, if you have multiple of the same kind. But what I am not sure about:

Does it make an efficiency difference, if you spend candies and dust to boost CP before evolving, to gain more from the amplification? Or is it more efficient to just evolve without spending, and then using the leftover candies afterwards, since they now give a bigger CP boost per candy? I only tested with a Rattata so far, which gained +8 CP per candy before evolving, and +15 CP afterwards. I collected no numbers on the amplification efficiency though, and now ran out of materials for further testing.

Or maybe it is a balanced calculation and makes no difference at all? I would love to have some insight on that.

Some data I collected this far: (GPC = CP gain per candy)

Weedle (GPC 6) evolved at 79 CP to a 84 CP Kakuna (GPC 6), evolved at 90 CP to a 297 CP Beedrill Note: The max-CP "half circle" in the profile stayed filled roughly at the same relative position throughout the evolutions.

When activating the evolution for a caught pokemon, it seems to amplify the CP. Thus it is most beneficial to evolve your pokemon with the highest CP, if you have multiple of the same kind. But what I am not sure about:

Does it make an efficiency difference, if you spend candies and dust to boost CP before evolving, to gain more from the amplification? Or is it more efficient to just evolve without spending, and then using the leftover candies afterwards, since they now give a bigger CP boost per candy? I only tested with a Rattata so far, which gained +8 CP per candy before evolving, and +15 CP afterwards. I collected no numbers on the amplification efficiency though, and now ran out of materials for further testing.

Or maybe it is a balanced calculation and makes no difference at all? I would love to have some insight on that.

When activating the evolution for a caught pokemon, it seems to amplify the CP. Thus it is most beneficial to evolve your pokemon with the highest CP, if you have multiple of the same kind. But what I am not sure about:

Does it make an efficiency difference, if you spend candies and dust to boost CP before evolving, to gain more from the amplification? Or is it more efficient to just evolve without spending, and then using the leftover candies afterwards, since they now give a bigger CP boost per candy? I only tested with a Rattata so far, which gained +8 CP per candy before evolving, and +15 CP afterwards. I collected no numbers on the amplification efficiency though, and now ran out of materials for further testing.

Or maybe it is a balanced calculation and makes no difference at all? I would love to have some insight on that.

Some data I collected this far: (GPC = CP gain per candy)

Weedle (GPC 6) evolved at 79 CP to a 84 CP Kakuna (GPC 6), evolved at 90 CP to a 297 CP Beedrill Note: The max-CP "half circle" in the profile stayed filled roughly at the same relative position throughout the evolutions.

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kasoban
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Does it make a CP difference if you feed candies before or after evolving?

When activating the evolution for a caught pokemon, it seems to amplify the CP. Thus it is most beneficial to evolve your pokemon with the highest CP, if you have multiple of the same kind. But what I am not sure about:

Does it make an efficiency difference, if you spend candies and dust to boost CP before evolving, to gain more from the amplification? Or is it more efficient to just evolve without spending, and then using the leftover candies afterwards, since they now give a bigger CP boost per candy? I only tested with a Rattata so far, which gained +8 CP per candy before evolving, and +15 CP afterwards. I collected no numbers on the amplification efficiency though, and now ran out of materials for further testing.

Or maybe it is a balanced calculation and makes no difference at all? I would love to have some insight on that.