Timeline for Clear forest / improvement before building?
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Dec 1, 2016 at 23:35 | vote | accept | traveh | ||
Nov 29, 2016 at 10:12 | vote | accept | traveh | ||
Dec 1, 2016 at 23:34 | |||||
Nov 28, 2016 at 21:00 | comment | added | Dirty_Beach | That's correct. | |
Nov 28, 2016 at 21:00 | comment | added | traveh | What about improvements? They don't generate anything if removed? | |
Nov 28, 2016 at 20:28 | comment | added | Dirty_Beach | True, that's definitely something to consider before chopping wildly. Woods also grant adjacency to holy site districts. Again, game situation and priority are king for this question. | |
Nov 28, 2016 at 20:25 | comment | added | Sjoerd | Remember that chopping a forest uses up a builder charge. It might not be worth it if chopping yields less than 1/3rd of a new builder. | |
Nov 28, 2016 at 18:15 | history | answered | Dirty_Beach | CC BY-SA 3.0 |