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I have recently picked up King of Dragon Pass, and I like exploring the strangeness of thin setting. Many of the things either make sense to me or I'm willing to try and figure them out, or I found some guidance online for the more mechanical things I'm less willing to try and try again, but I cannot figure out how to establish a trade route.

I have sent caravans with the goal of “establish trade route” to clans near and far, allied or owing favours or friendly, before and after building a shrine to Issaries, and yet no trade route was ever established.

What are the necessary conditions to establish a route? If they are met, how do I improve the chances that it actually happens?

I have recently picked up King of Dragon Pass, and I like exploring the strangeness of thin setting. Many of the things either make sense to me or I'm willing to try and figure them out, or I found some guidance online for the more mechanical things I'm less willing to try and try again, but I cannot figure out how to establish a trade route.

I have sent caravans to clans near and far, allied or owing favours or friendly, before and after building a shrine to Issaries, and yet no trade route was ever established.

What are the necessary conditions to establish a route? If they are met, how do I improve the chances that it actually happens?

I have recently picked up King of Dragon Pass, and I like exploring the strangeness of thin setting. Many of the things either make sense to me or I'm willing to try and figure them out, or I found some guidance online for the more mechanical things I'm less willing to try and try again, but I cannot figure out how to establish a trade route.

I have sent caravans with the goal of “establish trade route” to clans near and far, allied or owing favours or friendly, before and after building a shrine to Issaries, and yet no trade route was ever established.

What are the necessary conditions to establish a route? If they are met, how do I improve the chances that it actually happens?

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How do I establish a trade route?

I have recently picked up King of Dragon Pass, and I like exploring the strangeness of thin setting. Many of the things either make sense to me or I'm willing to try and figure them out, or I found some guidance online for the more mechanical things I'm less willing to try and try again, but I cannot figure out how to establish a trade route.

I have sent caravans to clans near and far, allied or owing favours or friendly, before and after building a shrine to Issaries, and yet no trade route was ever established.

What are the necessary conditions to establish a route? If they are met, how do I improve the chances that it actually happens?