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Jan 12, 2017 at 12:18 comment added PTwr 4) It can be used to farm missions. Transmit science from... Plant flag on.. and so on. As for hopper @BruceWayne you can check out ones for Mun and Minmus I made for another question
Jan 11, 2017 at 18:40 comment added Polygnome @SF. "You can visit all biomes "on wheels" in several hours". Yeah, or in mere minutes with a hopper. Especially on minmus where a hopper can be very light, the additional weight overhead of a rover quickly kills its efficiency. On Duna, you'd be driing around for hours, and bringing a "mighty trek" cripples your delta-v. On bodies without atmopsheres, a hopper is way more efficient, especially when you also consider time, and on bodies with atmopsheres a plane is way better then a rover.
Jan 11, 2017 at 15:42 comment added SF. @Polygnome: If you make your rover in a smart way (small, rugged, fast, safe) and choose your landing site right, you can easily collect science from 3-4 biomes.in one "run". Also, on smaller bodies like Minmus the travel time is not nearly as long. You can visit all biomes "on wheels" in several hours. And on larger planets, like Duna, a rover means a mighty trek, but is an easier way to visit all the biomes.than a biome-hopper lander.
Jan 10, 2017 at 14:36 comment added Polygnome There is a limit. you can only store the same experiment once in the pod. "same" here refers to the combination of experiment, situation and biome, e.g. you can have two goo reports in the pod, if they are from different biomes, but not two goo reports from the same biome and situation (not two goo reports from the surface of the munar highlands). The MPL is different in that regard, as it allows to store you the same experiment multiple times.
Jan 10, 2017 at 14:01 comment added BruceWayne so there is no limit to science stored in the command pod, even with just one Kerbal?
Jan 10, 2017 at 10:27 comment added Polygnome In theory, thats possible. But its not practicable. A rover is slow. Really, really slow. it would take hours to get from one biome to another (and you can only warp 4x with physics). A "hopper" - a lander that can land and take off multiple times - that "hops" from biome to biome is much more time efficient. Science is simply stored in any command pod, lander can, the lab or he science storage bin. I almost exclusively store it in the pods.
Jan 10, 2017 at 0:30 vote accept BruceWayne
Jan 10, 2017 at 0:30 comment added BruceWayne Thanks! This is a lot of good info. With regard to your point 1) Would this mean, I could create a space center on the Mun (or Minmus, or whatever), which has a capsule to keep a Scientist. Then, I can create a car/rocket that just travels to different biomes, gets Goo samples, Surface Samples, EVAs, etc. and then return to that scientist, who can take the Science and store it ...somewhere (where would he store it)? Then, that rocket can go to another biome, repeat. After collecting everything, send that Scientist and wherever the Science is stored, back to Kerbin for maximum science?
Jan 9, 2017 at 10:21 history edited Polygnome CC BY-SA 3.0
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Jan 9, 2017 at 10:12 history answered Polygnome CC BY-SA 3.0