Timeline for How can I prevent settlement growth?
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Jan 31, 2017 at 0:28 | comment | added | DCShannon | @Kaizerwolf Well yeah, without the beacon they don't know if you're just a bunch of raiders. What happens when you wander into a raider settlement? Even with it, you might just be trying to trick them. | |
Jan 27, 2017 at 15:08 | comment | added | nightsurfer | The beacon is a mechanic that makes me laugh sometimes. Turn it on, people will come. Turn it off, and they won't. Even if their wandering the wilderness, and they see your settlement, they won't come. | |
Jan 27, 2017 at 15:01 | vote | accept | awa993 | ||
Jan 27, 2017 at 15:00 | comment | added | awa993 | Alright, I'll leave the tower off and see in a few days if it works (I haven't been playing long enough to try it myself). Failing that, I'll try having 4 freeloaders. Thanks for your answer. | |
Jan 27, 2017 at 14:47 | history | answered | Timmy Jim♦ | CC BY-SA 3.0 |