Timeline for How do critical hits work?
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Nov 30, 2011 at 20:47 | comment | added | a cat | @mordi2k Well, now it's original research again, but based on the source code rather than experimentation. Less fun, but I can't be having with those random damage bonus stuff. | |
Nov 30, 2011 at 20:46 | history | edited | a cat | CC BY-SA 3.0 |
revised for 1.0.0; went through the source directly this time. the flying crits thing is a bug with fall distance. base damage for arrows now seems to depend on motion, and I can't be having with that
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Sep 14, 2011 at 16:27 | vote | accept | a cat | ||
Sep 12, 2011 at 18:04 | comment | added | a cat | @mordi2k Nope, original research. I punched a bunch of mobs with different weapons, critical hits and normal, then finished them off with my fist of anger to see how much damage the first hit did. Then I made a table, and the above formula fits the pattern. | |
Sep 12, 2011 at 17:57 | comment | added | mordi2k | Do you have any source for this? | |
Sep 12, 2011 at 16:25 | history | edited | a cat | CC BY-SA 3.0 |
added 101 characters in body
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Sep 12, 2011 at 16:19 | history | answered | a cat | CC BY-SA 3.0 |