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Water builders -> water buildings, and tweaked some formatting
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Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water buildersbuildings, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a river, I'm curious: If your settlerSettler spawns on a hill, is there ever any reason to move himit to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a monumentMonument 3 turns earlier. The earlier monumentMonument means that if you go the pottery > writingPottery > Writing route, you can slingshot into medievalMedieval by getting the Great LibraryGreat Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7 turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water builders, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a river, I'm curious: If your settler spawns on a hill, is there ever any reason to move him to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a monument 3 turns earlier. The earlier monument means that if you go the pottery > writing route, you can slingshot into medieval by getting the Great Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7 turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water buildings, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a river, I'm curious: If your Settler spawns on a hill, is there ever any reason to move it to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a Monument 3 turns earlier. The earlier Monument means that if you go the Pottery > Writing route, you can slingshot into Medieval by getting the Great Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7 turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

replaced http://gaming.stackexchange.com/ with https://gaming.stackexchange.com/
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Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water builders, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a riversettle next to a river, I'm curious: If your settler spawns on a hill, is there ever any reason to move him to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a monument 3 turns earlier. The earlier monument means that if you go the pottery > writing route, you can slingshot into medieval by getting the Great Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7 turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water builders, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a river, I'm curious: If your settler spawns on a hill, is there ever any reason to move him to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a monument 3 turns earlier. The earlier monument means that if you go the pottery > writing route, you can slingshot into medieval by getting the Great Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7 turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water builders, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a river, I'm curious: If your settler spawns on a hill, is there ever any reason to move him to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a monument 3 turns earlier. The earlier monument means that if you go the pottery > writing route, you can slingshot into medieval by getting the Great Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7 turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

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deleted 1 characters in body
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Wipqozn
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Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water builders, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a river, I'm curious: If your settler spawns on a hill, is there ever any reason to move him to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a monument 3 turns earlier. The earlier monument means that if you go the pottery > writing route, you can slingshot into medieval by getting the Great Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7~7 turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water builders, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a river, I'm curious: If your settler spawns on a hill, is there ever any reason to move him to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a monument 3 turns earlier. The earlier monument means that if you go the pottery > writing route, you can slingshot into medieval by getting the Great Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7~ turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

Civilization 4 was a little different with where you might want to settle, and in Civilization 5, there is no real benefit of even settling next to a river for your capital. Sure, you will lose out on some water builders, but overall, they aren't worth the hammers they cost to build them anyway.

So like this question which asked how important it is to settle next to a river, I'm curious: If your settler spawns on a hill, is there ever any reason to move him to another tile?

Correct me if I am wrong, because I have only completed one settler level game and now I'm running immortals and deity, but doing the math, a hill tile is always better. You get the additional hammer for production early on, which means you can strike out a monument 3 turns earlier. The earlier monument means that if you go the pottery > writing route, you can slingshot into medieval by getting the Great Library.

I restart all of my games at about turn 100, but from what I can gather, settling on a hill means I get Liberty earlier, and get my Settler about 7 turns earlier.

Is a hill start the best start you can get?
Is it worth wasting a turn to settle on a hill?

deleted 7 characters in body
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Wipqozn
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Oak was right with it being hills, not mountains, I think we had an edit collision. Mountains give 0-0-0, no production. http://civilization.wikia.com/wiki/Mountain_(Civ5)
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Matthew Read
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edited body
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Wipqozn
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deleted 2 characters in body; edited title
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Wipqozn
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Mountains is a different tile type.
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Oak
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Layke
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