Timeline for How do you cycle the active inventory row?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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May 12, 2020 at 2:07 | comment | added | reggaeguitar | tab key works with vanilla version now | |
Feb 4, 2019 at 16:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jan 5, 2019 at 13:51 | answer | added | Mixxiphoid | timeline score: 2 | |
May 31, 2018 at 7:30 | history | tweeted | twitter.com/TheArqade/status/1002089945442512896 | ||
Dec 13, 2017 at 21:43 | comment | added | chrki | On the Nintendo Switch this feature is called "Shift Toolbar". On PC using keyboard and mouse there seems to be no way to configure it at the moment, but someone made a mod: github.com/Pathoschild/StardewMods/blob/stable/RotateToolbar/… | |
May 15, 2017 at 14:38 | comment | added | jcollum | however I couldn't get the inventory rows to cycle with the corresponding keyboard keys (Ctrl or Alt IIRC) | |
May 14, 2017 at 2:57 | comment | added | jcollum | It can be done with a Steam controller and "Gamepad with camera controls" scheme. The right/left bumper buttons will cycle the active tool row. But the HUD mode won't show me what button that is. The keycodes are 17 and 18. | |
May 13, 2017 at 21:26 | comment | added | jcollum | Yes. There is a way to cycle those rows but it's not listed on the wiki. Or in the game. But you can do it with a steam controller. | |
May 13, 2017 at 21:19 | comment | added | Wrigglenite | Are you asking about default keyboard + mouse controls? | |
May 13, 2017 at 21:19 | history | asked | jcollum | CC BY-SA 3.0 |