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S Oct 31, 2018 at 20:12 history suggested T.J.L. CC BY-SA 4.0
Using code formatting for non-code blocks is detrimental to the Stack Exchange experience for people using assistive technologies like screen readers.
Oct 31, 2018 at 20:02 review Suggested edits
S Oct 31, 2018 at 20:12
Oct 31, 2018 at 14:15 vote accept Kyle Rone
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Aug 1, 2018 at 7:26 answer added dly timeline score: 1
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May 3, 2018 at 16:20 history tweeted twitter.com/TheArqade/status/992076440282849280
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Nov 13, 2017 at 16:37 comment added Caleb Have you turned up the Max Render Distance in the server config as well? I believe that turning your client's render distance up past the value in the config won't really make any difference. Also, does it only crash when loading new chunks, or just from moving too fast?
Sep 29, 2017 at 14:06 comment added Kyle Rone @Fabian. We already allow teleporting anyways so that wouldn't be an issue :p. I will try that command when I have time later today, and will let you know if it works.
Sep 29, 2017 at 6:39 comment added Fabian Röling Against "player moved too fast", try /gamerule disableElytraMovementCheck (warning, this could allow cheaters to teleport around in your world). For the crash, I'm not really sure, your specs look at least ok, if not very good (I'm not am expert). But you can of course always try to reduce the server load by reducing its render distance in server.properties. Die this help? Then I'll post it as an answer. If not, I need more details, like the full game log for example.
Sep 28, 2017 at 23:29 history asked Kyle Rone CC BY-SA 3.0