Very recently a new minecraft snapshot has come out. The snapshot introduced data packs, basically a folder with custom functions, recipes, loot tables and more.
I wanted to try this out and see if I could change the default loot table of a guardian. This is how the pack looks:
d_invpack
-pack.mcmeta
-data
-d_invpack
-loot_tables
-entities
-guardian.json
My custom loot table should make guardians drop sponges.
I
I loaded this in my fresh 1.13 world (17w43b), I spawned a guardian with a spawn egg and killed it with the kill command. I didn't get a sponge, but the default loot.
/entitydata @e[type=guardian] {DeathLootTable="d_invpack:entities/guardian"}
I found out that if I applied the loot table with thisthe command /entitydata @e[type=guardian] {DeathLootTable="d_invpack:entities/guardian"}
, the guardian dóesdoes drop a sponge, so the pack and table work, but it hasn't overridden the default table.
I was told that I should use the minecraft
namespace to override the default loot tables, so I changed my folder structure to this:
d_invpack
-pack.mcmeta
-data
-minecraft
-loot_tables
-entities
-guardian.json
I tried again, but still no luck. The guardian dropped the default loot. I have used the /reload
command to make sure that the pack is loaded correctly, so that is not the problem. I can't alter the loot table of the guardian using commands this time, because "minecraft:entities/guardian" refers to the default table, even if I specified it in my data pack.
Can I override the default loot tables with a data pack? And how?