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Fabian Röling
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aytimothy
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btw, "Impossible" is not an answer. This just shows you aren't thinking outside the box.
With that said, here's the question:


So, what I want to do is make a "ghost" or "floating" sign. Something that looks like this:

A sign on a barrier block (hidden)

However, it's not as easy as that, since I've cheated and went ahead and used a Barrier Block:

A sign on a barrier block (shown)

What I want to do however, is make a true "ghost" or "floating" sign; one that does not need to rest on any sort of block as you cannot walk through that (unless it's water*, lava* or other signs).

It's possible to do so using WorldEdit by selecting a region and then doing //set wall_sign. However, this sign is rather blank.

*You can't rest a sign against any liquids anyway.

I used WorldEdit... Only that the sign is blank.

I remembered there was a trick that you could use to delete/add/modify blocks without triggering a block update (which is what causes a sign to break when it has no resting block). Any ideas?

You're free to use any server plugin (existing or a pointer in coding a new one) or a vanilla method. Just pop minecraft: to the front of your command... So /tp is now /minecraft:tp.


Bonus points if you can figure out a way that allows multiple signs side-by-side.

btw, "Impossible" is not an answer. This just shows you aren't thinking outside the box.
With that said, here's the question:


So, what I want to do is make a "ghost" or "floating" sign. Something that looks like this:

A sign on a barrier block (hidden)

However, it's not as easy as that, since I've cheated and went ahead and used a Barrier Block:

A sign on a barrier block (shown)

What I want to do however, is make a true "ghost" or "floating" sign; one that does not need to rest on any sort of block as you cannot walk through that (unless it's water*, lava* or other signs).

It's possible to do so using WorldEdit by selecting a region and then doing //set wall_sign. However, this sign is rather blank.

*You can't rest a sign against any liquids anyway.

I used WorldEdit... Only that the sign is blank.

I remembered there was a trick that you could use to delete/add/modify blocks without triggering a block update (which is what causes a sign to break when it has no resting block). Any ideas?

You're free to use any server plugin (existing or a pointer in coding a new one) or a vanilla method. Just pop minecraft: to the front of your command... So /tp is now /minecraft:tp.

btw, "Impossible" is not an answer. This just shows you aren't thinking outside the box.
With that said, here's the question:


So, what I want to do is make a "ghost" or "floating" sign. Something that looks like this:

A sign on a barrier block (hidden)

However, it's not as easy as that, since I've cheated and went ahead and used a Barrier Block:

A sign on a barrier block (shown)

What I want to do however, is make a true "ghost" or "floating" sign; one that does not need to rest on any sort of block as you cannot walk through that (unless it's water*, lava* or other signs).

It's possible to do so using WorldEdit by selecting a region and then doing //set wall_sign. However, this sign is rather blank.

*You can't rest a sign against any liquids anyway.

I used WorldEdit... Only that the sign is blank.

I remembered there was a trick that you could use to delete/add/modify blocks without triggering a block update (which is what causes a sign to break when it has no resting block). Any ideas?

You're free to use any server plugin (existing or a pointer in coding a new one) or a vanilla method. Just pop minecraft: to the front of your command... So /tp is now /minecraft:tp.


Bonus points if you can figure out a way that allows multiple signs side-by-side.

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aytimothy
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How do I make a true ghost sign?

btw, "Impossible" is not an answer. This just shows you aren't thinking outside the box.
With that said, here's the question:


So, what I want to do is make a "ghost" or "floating" sign. Something that looks like this:

A sign on a barrier block (hidden)

However, it's not as easy as that, since I've cheated and went ahead and used a Barrier Block:

A sign on a barrier block (shown)

What I want to do however, is make a true "ghost" or "floating" sign; one that does not need to rest on any sort of block as you cannot walk through that (unless it's water*, lava* or other signs).

It's possible to do so using WorldEdit by selecting a region and then doing //set wall_sign. However, this sign is rather blank.

*You can't rest a sign against any liquids anyway.

I used WorldEdit... Only that the sign is blank.

I remembered there was a trick that you could use to delete/add/modify blocks without triggering a block update (which is what causes a sign to break when it has no resting block). Any ideas?

You're free to use any server plugin (existing or a pointer in coding a new one) or a vanilla method. Just pop minecraft: to the front of your command... So /tp is now /minecraft:tp.