Timeline for Cloning command Xbox One
Current License: CC BY-SA 4.0
32 events
when toggle format | what | by | license | comment | |
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Sep 25, 2019 at 16:21 | history | edited | Joachim | CC BY-SA 4.0 |
Minor edits to title
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Sep 25, 2019 at 14:51 | history | edited | Roijan says reinstate Monica | CC BY-SA 4.0 |
edited body
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Sep 25, 2019 at 14:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
S Aug 26, 2019 at 13:11 | history | suggested | pppery | CC BY-SA 4.0 |
Cleaned up
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Aug 26, 2019 at 12:37 | review | Suggested edits | |||
S Aug 26, 2019 at 13:11 | |||||
Aug 26, 2019 at 12:03 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Apr 28, 2019 at 12:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Dec 29, 2018 at 11:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Nov 29, 2018 at 10:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Oct 30, 2018 at 10:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Sep 30, 2018 at 9:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Aug 31, 2018 at 8:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Aug 1, 2018 at 8:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 1, 2018 at 15:16 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 1, 2018 at 9:43 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Apr 30, 2018 at 7:25 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Mar 30, 2018 at 13:54 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Feb 25, 2018 at 9:13 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jan 23, 2018 at 1:05 | answer | added | Steven | timeline score: 2 | |
Jan 21, 2018 at 10:10 | comment | added | Fabian Röling | Then you can write that as an answer and mark it as accepted to indicate that your problem was solved. It can also help people who have the same problem in the future. | |
Jan 21, 2018 at 6:04 | comment | added | Steven | Thanks for taking time to respond! I just figured this out using another command, completly by mistake, typed the wrong key by mistake and it preformed what i was trying to do here. | |
Jan 21, 2018 at 1:36 | comment | added | Fabian Röling | Look at the wiki. It has command references for all minecraft editions. | |
Jan 20, 2018 at 22:26 | comment | added | Steven | I did a good bit of reseach before posting but ever syntax i found was invalid for xbox-one. I ended up doing it manualy for this part. Id still like to figure out something that would work for this. My original idea was to have the comand block clond with the chunk each time so that i could easly kill the comand by cuting power. That was why i was needing each peice moved in relation to the newly created peice. I just cant get the relative cordinates correct. I realize my orignal post wasnt quite as detailed. Thats what happens when your half asleep lol. | |
Jan 19, 2018 at 14:09 | comment | added | Fabian Röling |
Cloning syntax is /clone <xyzlower> <xyzhigher> <xyzdestination> replace move and now you somehow have to power it. Repeating command block would be possible, but would create an infinitely increasing amount of lag, so you need a different way.
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Jan 19, 2018 at 14:08 | comment | added | Fabian Röling | I once made an infinite cloning machine with just two blocks. So it shouldn't be too hard. Do you think that you can answer it yourself after a bit of research? | |
Jan 19, 2018 at 13:43 | comment | added | Steven | Yes, and after sleeping on it I realized my original cordinates are not going to work as they need to be relative to the command block each time. What I'm going for is an infanant road kind of deal, just on a much larger scale, than typical 5x5 square you find. The question above is for my test area the end product Im replicating is about 5 times larger. | |
Jan 19, 2018 at 7:31 | comment | added | Fabian Röling | Is the area loaded where you want to clone from? | |
Jan 19, 2018 at 7:28 | comment | added | Fabian Röling | Firstly, you should always write the lower coordinates first. You can get all kinds of weird results otherwise. | |
Jan 19, 2018 at 5:16 | history | edited | Memor-X | CC BY-SA 3.0 |
added 11 characters in body
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Jan 19, 2018 at 5:06 | history | edited | Steven | CC BY-SA 3.0 |
added 124 characters in body
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Jan 19, 2018 at 3:50 | review | First posts | |||
Jan 19, 2018 at 3:57 | |||||
Jan 19, 2018 at 3:49 | history | asked | Steven | CC BY-SA 3.0 |