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I need exact numbers for player flying acceleration in Minecraft. I looked through the source code but couldn't find anything specifically mentioning player flying acceleration. Sprint fly acceleration numbers would also be extremely useful.

A few things that I have discovered from looking through the source code is that the base multiplier for entities when sprinting is ~1.3000, the velocity decay rate when flying or on ice is 0.91 blocks per tick/tick^2, the standard fly speed cap is 0.218 blocks/tick and the sprinting fly speed cap is 0.546 blocks/tick.

I need exact numbers for player flying acceleration in Minecraft. I looked through the source code but couldn't find anything specifically mentioning player flying acceleration. Sprint fly acceleration numbers would also be extremely useful.

A few things that I have discovered from looking through the source code is that the base multiplier for entities when sprinting is ~1.3000, the velocity decay rate when flying or on ice is 0.91 blocks per tick, the standard fly speed cap is 0.218 blocks/tick and the sprinting fly speed cap is 0.546 blocks/tick.

I need exact numbers for player flying acceleration in Minecraft. I looked through the source code but couldn't find anything specifically mentioning player flying acceleration. Sprint fly acceleration numbers would also be extremely useful.

A few things that I have discovered from looking through the source code is that the base multiplier for entities when sprinting is ~1.3000, the velocity decay rate when flying or on ice is 0.91 blocks/tick^2, the standard fly speed cap is 0.218 blocks/tick and the sprinting fly speed cap is 0.546 blocks/tick.

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I need exact numbers for player flying acceleration in Minecraft. I looked through the source code but couldn't find anything specifically mentioning player flying acceleration. Sprint fly acceleration numbers would also be extremely useful.

A few things that I have discovered from looking through the source code is that the base multiplier for entities when sprinting is ~1.3000, the velocity decay rate when flying or on ice is 0.91 blocks per tick, the standard fly speed cap is 0.218 blocks/tick and the sprinting fly speed cap is 0.546 blocks/tick.

Thanks in advance for your help!

I need exact numbers for player flying acceleration in Minecraft. I looked through the source code but couldn't find anything specifically mentioning player flying acceleration. Sprint fly acceleration numbers would also be extremely useful.

A few things that I have discovered from looking through the source code is that the base multiplier for entities when sprinting is ~1.3000, the velocity decay rate when flying or on ice is 0.91 blocks per tick, the standard fly speed cap is 0.218 blocks/tick and the sprinting fly speed cap is 0.546 blocks/tick.

Thanks in advance for your help!

I need exact numbers for player flying acceleration in Minecraft. I looked through the source code but couldn't find anything specifically mentioning player flying acceleration. Sprint fly acceleration numbers would also be extremely useful.

A few things that I have discovered from looking through the source code is that the base multiplier for entities when sprinting is ~1.3000, the velocity decay rate when flying or on ice is 0.91 blocks per tick, the standard fly speed cap is 0.218 blocks/tick and the sprinting fly speed cap is 0.546 blocks/tick.

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What is the player acceleration in minecraft when flying?

I need exact numbers for player flying acceleration in Minecraft. I looked through the source code but couldn't find anything specifically mentioning player flying acceleration. Sprint fly acceleration numbers would also be extremely useful.

A few things that I have discovered from looking through the source code is that the base multiplier for entities when sprinting is ~1.3000, the velocity decay rate when flying or on ice is 0.91 blocks per tick, the standard fly speed cap is 0.218 blocks/tick and the sprinting fly speed cap is 0.546 blocks/tick.

Thanks in advance for your help!