Timeline for How does move-staling work with bury-throws?
Current License: CC BY-SA 4.0
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when toggle format | what | by | license | comment | |
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Dec 12, 2018 at 22:36 | vote | accept | scohe001 | ||
Dec 12, 2018 at 21:48 | comment | added | scohe001 | Ahh you're saying since the throw itself will deal less damage, the opponent will be at lower percent and thus the bury will be shorter. So the bury itself doesn't stale, just the damage dealt from the throw. Got it! | |
Dec 12, 2018 at 21:47 | comment | added | Nathan | @scohe001 it is slightly easier to get out of a staled bury rather than a 'fresh' one because it will deal a bit less damage, escaping a bury is solely dependent on one's percentage when entering the bury. So while it will only get harder to escape repeated buries, it is easier to escape than if they used other moves to reset stale counter on the bury attack. | |
Dec 12, 2018 at 21:34 | comment | added | scohe001 | Interesting, I wasn't aware of the knockback formulas being based on percent dealt. However, I don't see the logic for you last sentence--I don't see the connection between damage dealt and bury time. You talk about how it should be slightly easier to get out of bury, but then you talk about the opponents percent instead of the damage dealt. | |
Dec 12, 2018 at 21:20 | history | answered | Nathan | CC BY-SA 4.0 |