Timeline for How do I force a particular gamemode only within a radius? [duplicate]
Current License: CC BY-SA 4.0
14 events
when toggle format | what | by | license | comment | |
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Jan 8, 2019 at 6:18 | history | closed |
Fabian Röling Gigazelle Virusbomb Unionhawk♦ arghtype |
Duplicate of Inside and Out radius? [duplicate] | |
Jan 8, 2019 at 1:34 | answer | added | Unknown | timeline score: 0 | |
Jan 8, 2019 at 0:06 | history | edited | Marc | CC BY-SA 4.0 |
added 110 characters in body
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Jan 8, 2019 at 0:01 | comment | added | Marc | I'm on console sadly, but thank you. | |
Jan 7, 2019 at 19:10 | comment | added | SpiceWeasel | Are you using PC? I know what I did wrong there, I made it so players WITHIN the radius are changed into adventure mode. To make players outside that radius changed into adventure mode, do /gamemode adventure @a[distance=100..] if you are using PC there shouldn't be any reason for that to not work. | |
Jan 7, 2019 at 14:49 | answer | added | Bratworst | timeline score: -1 | |
Jan 6, 2019 at 22:49 | history | edited | Robotnik♦ | CC BY-SA 4.0 |
added 62 characters in body; edited title
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Jan 6, 2019 at 21:02 | history | edited | Marc | CC BY-SA 4.0 |
added 71 characters in body
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Jan 6, 2019 at 20:41 | comment | added | Marc | Distance does not work is there an abbreviated form of it? or a different form entirely? | |
Jan 5, 2019 at 15:51 | comment | added | SpiceWeasel | That synax is outdated. Try /gamemode adventure @a[distance=..100] | |
Jan 5, 2019 at 11:30 | review | Close votes | |||
Jan 8, 2019 at 6:18 | |||||
Jan 5, 2019 at 9:51 | history | edited | 54D | CC BY-SA 4.0 |
improved formatting, improved title
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Jan 5, 2019 at 8:25 | review | First posts | |||
Jan 5, 2019 at 9:57 | |||||
Jan 5, 2019 at 8:20 | history | asked | Marc | CC BY-SA 4.0 |