Skip to main content
Fixed typo
Source Link
scohe001
  • 7.8k
  • 3
  • 34
  • 67

Here is a list of all characters with moves that will generate an item that other players can grab. I tested all of them in training mode. Unless noted otherwise, none of these will stale:

  • Mecha-Koopa - Bowser Jr. Down Special
  • Banana - Diddy Kong Down Special
  • Crown - King K. Rool NeutralSide Special
  • This move will stale when used as a special boomerang-style. While it's possible to pick up and throw if you don't get it back, unfortunately K. Rool can't pick up the crown himself to use as a projectile, he just places it back on his head.
  • Bomb - Link/Toon Link/Young Link Down Special
  • Metal Blade - Mega Man Neutral Special
  • Bonus Fruit - Pacman Neutral Special
  • Turnip - Peach/Daisy Down Special
  • Gyro - Rob Down Special
  • Tome/Levin Sword - Robin Specials/Aerials
  • Depending on OP's definition of "special move counting as an item"
  • Holy Fire/Aura - Simon/Ricther Down Special
  • Grenade - Snake Neutral Special
  • Wario Bike - Wario Neutral Special
  • Throwing the bike will never stale, but riding it into people will.

That's all the items that I was able to find, but if I've missed any you think might work, let me know and I can test them out!

Here is a list of all characters with moves that will generate an item that other players can grab. I tested all of them in training mode. Unless noted otherwise, none of these will stale:

  • Mecha-Koopa - Bowser Jr. Down Special
  • Banana - Diddy Kong Down Special
  • Crown - King K. Rool Neutral Special
  • This move will stale when used as a special boomerang-style. While it's possible to pick up and throw if you don't get it back, unfortunately K. Rool can't pick up the crown himself to use as a projectile, he just places it back on his head.
  • Bomb - Link/Toon Link/Young Link Down Special
  • Metal Blade - Mega Man Neutral Special
  • Bonus Fruit - Pacman Neutral Special
  • Turnip - Peach/Daisy Down Special
  • Gyro - Rob Down Special
  • Tome/Levin Sword - Robin Specials/Aerials
  • Depending on OP's definition of "special move counting as an item"
  • Holy Fire/Aura - Simon/Ricther Down Special
  • Grenade - Snake Neutral Special
  • Wario Bike - Wario Neutral Special
  • Throwing the bike will never stale, but riding it into people will.

That's all the items that I was able to find, but if I've missed any you think might work, let me know and I can test them out!

Here is a list of all characters with moves that will generate an item that other players can grab. I tested all of them in training mode. Unless noted otherwise, none of these will stale:

  • Mecha-Koopa - Bowser Jr. Down Special
  • Banana - Diddy Kong Down Special
  • Crown - King K. Rool Side Special
  • This move will stale when used as a special boomerang-style. While it's possible to pick up and throw if you don't get it back, unfortunately K. Rool can't pick up the crown himself to use as a projectile, he just places it back on his head.
  • Bomb - Link/Toon Link/Young Link Down Special
  • Metal Blade - Mega Man Neutral Special
  • Bonus Fruit - Pacman Neutral Special
  • Turnip - Peach/Daisy Down Special
  • Gyro - Rob Down Special
  • Tome/Levin Sword - Robin Specials/Aerials
  • Depending on OP's definition of "special move counting as an item"
  • Holy Fire/Aura - Simon/Ricther Down Special
  • Grenade - Snake Neutral Special
  • Wario Bike - Wario Neutral Special
  • Throwing the bike will never stale, but riding it into people will.

That's all the items that I was able to find, but if I've missed any you think might work, let me know and I can test them out!

deleted 41 characters in body
Source Link
scohe001
  • 7.8k
  • 3
  • 34
  • 67

Here is a list of all characters with moves that will generate an item that other players can grab. As I don't have a switch with me, I won't be able to test sometested all of them to make sure that the staling properties work as expected. I'll be updating this answer in a few hours when I'm back hometraining mode.

Bowser Jr. Unless noted otherwise, none of these will stale:

  • KoopaMecha-Koopa - Bowser Jr. Down Special

Diddy Kong

  • BananaBanana - Diddy Kong Down Special

King K. Rool

  • Crown - King K. Rool Neutral Special
  • Crown? - Side Special (Maybe onlyThis move will stale when used as a special boomerang-style. While it's been grounded? This needspossible to be tested.pick up and throw if you don't get it back, unfortunately K. Rool can't pick up the crown himself to use as a projectile, he just places it back on his head.)

Link/Toon Link/Young Link

  • BombBomb - Link/Toon Link/Young Link Down Special

Mega Man

  • Metal BladeMetal Blade - Mega Man Neutral Special

Pacman

  • Bonus Fruit?Bonus Fruit - Pacman Neutral Special (Needs to be tested for staling properties)

Peach/Daisy

  • TurnipTurnip - Peach/Daisy Down Special

Rob

  • GyroGyro - Rob Down Special

Robin (Both of these depend on OP's definition of "special move counting as an item)

  • TomesTome/Levin Sword - All special movesRobin Specials/Aerials
  • Levin Sword - From overusing aerialsDepending on OP's definition of "special move counting as an item"

Simon/Richter

  • Holy Fire/AuraHoly Fire/Aura - Simon/Ricther Down Special

Snake

  • GrenadesGrenade - Snake Neutral Special (Needs to be tested for staling properties)

Wario

  • BikeWario Bike - SideWario Neutral Special (Needs to be tested for staling properties)
  • Throwing the bike will never stale, but riding it into people will.

That's all the items that I was able to find, but if I've missed any you think might work, let me know and I can test them out!

Here is a list of all characters with moves that will generate an item that other players can grab. As I don't have a switch with me, I won't be able to test some of them to make sure that the staling properties work as expected. I'll be updating this answer in a few hours when I'm back home.

Bowser Jr.

  • Koopa - Down Special

Diddy Kong

  • Banana - Down Special

King K. Rool

  • Crown? - Side Special (Maybe only when it's been grounded? This needs to be tested...)

Link/Toon Link/Young Link

  • Bomb - Down Special

Mega Man

  • Metal Blade - Neutral Special

Pacman

  • Bonus Fruit? - Neutral Special (Needs to be tested for staling properties)

Peach/Daisy

  • Turnip - Down Special

Rob

  • Gyro - Down Special

Robin (Both of these depend on OP's definition of "special move counting as an item)

  • Tomes - All special moves
  • Levin Sword - From overusing aerials

Simon/Richter

  • Holy Fire/Aura - Down Special

Snake

  • Grenades - Neutral Special (Needs to be tested for staling properties)

Wario

  • Bike - Side Special (Needs to be tested for staling properties)

Here is a list of all characters with moves that will generate an item that other players can grab. I tested all of them in training mode. Unless noted otherwise, none of these will stale:

  • Mecha-Koopa - Bowser Jr. Down Special
  • Banana - Diddy Kong Down Special
  • Crown - King K. Rool Neutral Special
  • This move will stale when used as a special boomerang-style. While it's possible to pick up and throw if you don't get it back, unfortunately K. Rool can't pick up the crown himself to use as a projectile, he just places it back on his head.
  • Bomb - Link/Toon Link/Young Link Down Special
  • Metal Blade - Mega Man Neutral Special
  • Bonus Fruit - Pacman Neutral Special
  • Turnip - Peach/Daisy Down Special
  • Gyro - Rob Down Special
  • Tome/Levin Sword - Robin Specials/Aerials
  • Depending on OP's definition of "special move counting as an item"
  • Holy Fire/Aura - Simon/Ricther Down Special
  • Grenade - Snake Neutral Special
  • Wario Bike - Wario Neutral Special
  • Throwing the bike will never stale, but riding it into people will.

That's all the items that I was able to find, but if I've missed any you think might work, let me know and I can test them out!

Source Link
scohe001
  • 7.8k
  • 3
  • 34
  • 67

Here is a list of all characters with moves that will generate an item that other players can grab. As I don't have a switch with me, I won't be able to test some of them to make sure that the staling properties work as expected. I'll be updating this answer in a few hours when I'm back home.

Bowser Jr.

  • Koopa - Down Special

Diddy Kong

  • Banana - Down Special

King K. Rool

  • Crown? - Side Special (Maybe only when it's been grounded? This needs to be tested...)

Link/Toon Link/Young Link

  • Bomb - Down Special

Mega Man

  • Metal Blade - Neutral Special

Pacman

  • Bonus Fruit? - Neutral Special (Needs to be tested for staling properties)

Peach/Daisy

  • Turnip - Down Special

Rob

  • Gyro - Down Special

Robin (Both of these depend on OP's definition of "special move counting as an item)

  • Tomes - All special moves
  • Levin Sword - From overusing aerials

Simon/Richter

  • Holy Fire/Aura - Down Special

Snake

  • Grenades - Neutral Special (Needs to be tested for staling properties)

Wario

  • Bike - Side Special (Needs to be tested for staling properties)