I supposesuggest you have a testfor
command that tests if both a dropper and a crafting table are on the ground.
What I suggest you do is run an execute
command at either of the two items, and test of the other item is nearby:
/execute @e[<firstItem>] ~ ~ ~ testfor @e[<secondItem>,r=<distance>]
As you can see, I added r=
to test only for entities in a certain radius (if you need the items to be 3 blocks or closer to each other, type r=3
, and so on.). You can then put the command into a command block and lead a comparator out of it that would execute the command for custom crafting.
Because you already had half the thing working, I figured out you already found out a method of testing for specific items. An example can be found here, just in case.