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Jun 27, 2019 at 17:43 answer added Jafar timeline score: 1
Jun 26, 2019 at 15:20 comment added conman @Steve-o169 ah, good solution, thanks!
Jun 26, 2019 at 15:18 comment added Steve-o169 What I'm saying is, use fences along the edge of the water -- strictly on land. That should prevent any mobs from coming ashore.
Jun 26, 2019 at 15:17 comment added conman @Steve-o169 That's what I did - the village is 100% walled in, including sections of wall over water.
Jun 26, 2019 at 15:17 history edited conman CC BY-SA 4.0
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Jun 26, 2019 at 15:16 comment added Steve-o169 Perhaps just fencing along the coastline then?
Jun 26, 2019 at 15:13 comment added conman @Steve-o169 I did some reading about drowned on the wiki and it seems like they do spawn in water, although it's also not clear to me if the usual rules about light-levels govern the spawning of drowned underwater (presumably they do). I'm also trying to remember how deep the water in my village is. I think it's only a few blocks deep at deepest, but it is on the coast, so it could have ocean depths. At that point I think that lighting all of it would be near impossible - I'd have to use glowstones and cover a large volume...
Jun 26, 2019 at 15:00 comment added Steve-o169 As far as lighting the water, you could create pillars with gravel or sand, topped with a solid block of your choosing, then torch it. This has the advantage of removing the pillar and just keeping the solid block.
Jun 26, 2019 at 14:45 history edited conman CC BY-SA 4.0
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Jun 26, 2019 at 14:45 answer added Davey McGinnis timeline score: 0
Jun 26, 2019 at 14:44 history edited conman CC BY-SA 4.0
edited title
Jun 26, 2019 at 14:25 history asked conman CC BY-SA 4.0