Timeline for How to let cacti grow even if no player is near?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Aug 2, 2019 at 15:51 | vote | accept | MarcAntony | ||
Aug 2, 2019 at 15:50 | comment | added | MarcAntony | That's what I thought, thanks a lot :D | |
Aug 2, 2019 at 13:35 | comment | added | SF. |
@ValentinDusollier: The information on wiki is wrong. I've just performed a test: set /gamerule randomTickSpeed 0 , planting a long, long row of bamboo, starting at X=0, return to X=0, forceload a couple chunks containing the bamboo saplings starting at around X=140, then go back to the start of the line, set /gamerule randomTickSpeed 100 , wait a moment, then /gamerule randomTickSpeed 0 again. Bamboo has grown all the way up to X=127, but not a single sapling has grown outside that area, in forceloaded chunks or not.
|
|
Aug 2, 2019 at 13:31 | history | edited | SF. | CC BY-SA 4.0 |
added 7 characters in body
|
Aug 2, 2019 at 13:06 | comment | added | MarcAntony |
Tanks for your comment, it's so helpful :D But I read on minecraft.gamepedia.com/Commands/forceload that when you target a chunk with /forceload add , the crops grow. That's write in the array at the end of the webpage. What do you think about that ? I tested and the informations seems false...
|
|
Aug 2, 2019 at 12:51 | comment | added | Fabian Röling | I think it's actually the center of the chunk section (16×16×16) having to be within 128 blocks of the player or something like that. | |
Aug 2, 2019 at 12:32 | history | answered | SF. | CC BY-SA 4.0 |