They way status elements proc is weird in POE. The formula for if you successfully roll a status procs isproc based on your the chance to inflict status, and the enemy fails to resist the status, or if you inflict a critical strike.
(amount of damage that can apply affect * (100 - resistance of enemy to damage type)/100) / enemy max health.
So if your status procsStatus effects, such as if it does X%shocked which allows you to deal up to 50% more damage, it just givesare based on the amount of damage you ado. The higher chance tothe damage you do when you proc shock, the status without increasinghigher the percentage of extra damage you will be able to have on a shocked enemy, with a minimum of 5% and max of 50%. The exact formula is shown below, where D is your total damage that can shock, T is is the enemy's ailment threshold (normally their max health), and M is the sum of the attacker's increases to the effect of shock (comes from X% increased effect of shock modifiers).
So, shocks as if dealing X% more damage modifiers help increase the effectiveness of you shock procs, similarly to X% increased effect of shock modifiers.
See here for a more in depth explanation.