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Nov 16, 2011 at 20:42 comment added Jabalma Well, Vic sadly old school RPGs are hard to find. Most of them are adapting to the console experience loosing much of what made them nice for PC before. The audience has changed much as well. Games like morrowind can feel too tedious to the larger audience. I feel that skyrim went tries to satisfy both ends, and obviously falls a bit short in both ends. Some ppl might find it boring, while others (like you and me) feel like RPG elements such as crafting/enchanting should be better implemented to reward people who are willing to spend hours on them.
Nov 16, 2011 at 14:41 comment added Vic Goldfeld I like your take on the immersion, it's a really big plus and it's a huge element of RPGs, even though it isn't the exact aspect I'm looking for.
Nov 16, 2011 at 8:24 comment added Konerak You do well in listing the positive points, but I find oblivion->skyrim has lost a lot too. There are no classes, only races. You can't have primary or secondary skills. Everything is a lot simpler, easier, less complex. The GUI is slower (alchemy in oblivion was lightning fast). It's not as bad as Deus Ex -> Deus Ex II, but I do experiment the same idea of console-oriented development, but luckily not taken as far.
Nov 16, 2011 at 5:13 history edited user3389 CC BY-SA 3.0
Fix paragraph breaks
S Nov 16, 2011 at 5:13 history suggested Coomie CC BY-SA 3.0
loads of spelling mistakes
Nov 16, 2011 at 5:10 review Suggested edits
S Nov 16, 2011 at 5:13
Nov 16, 2011 at 4:44 history answered Jabalma CC BY-SA 3.0