After Roybin93's answer pointed me at the Wiki, I went in and added the new items to the table.
While Tribalwear's "Value / Work" remains uncontested, "Value / Material" and "Value / Weight" both have been usurped by the new recipes.
All six* of the new recipes beat out the duster in terms of Value, and if you're committed to bringing your goods to the traders (instead of waiting for them to come to you), the Value / Weight and Value / Material of the new Hat items will likely out-perform any previous Tuque-based industry.
In summary:
- If the limiting factor is Pawn time, make Tribalwear
- If the limiting factor is Textile materials, make Dusters, Top HatsCorsets, or Royal RobesDusters (depending on whether you've unlocked, in order: Complex Clothing, Noble Clothing, or Royal ClothingApparel)
- If the limiting factor is caravan carry weight, make Top Hats.
*Top Hats and Lady's Hats are identical in terms of cost, material, and value. The same holds true for Royal Vests and Corsets. The only difference between these pairs is which gender pawns they cause mood debuffs for when worn (due to wearing clothing clearly made for the other gender)