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Nov 9, 2020 at 12:00 history tweeted twitter.com/TheArqade/status/1325770133151879171
Jun 5, 2012 at 14:40 comment added kotekzot Acquisitive Soul Gems fixes the bug with "losing" souls trapped in dropped gems and prevents souls from occupying soul gems that are too large for them. Doesn't require any additional plugins.
Dec 28, 2011 at 0:03 comment added ivanatpr Note that there is an SKSE plugin called Smart Souls that makes it so that you never waste bigger soul gems by trapping smaller souls than what they can handle in them. Also adds a notification telling you the size of the soul just captured. Must-have mod, IMO.
Nov 28, 2011 at 15:06 comment added Dave Sherohman There's an existing Oblivion mod called "Soulgem Magic" which fixes this by allowing you to put multiple smaller souls into a larger gem at a default rate of 4 souls of a given size = 1 of the next size up. (e.g., Four petty souls in the same gem produce a lesser soul. Four lesser (or 16 petty) produce a common. Filling a grand gem would take 256 petty souls.) I expect that this is likely to be ported to Skyrim relatively quickly once TESVCS and a sufficiently-capable version of SKSE are out. Until then, though, yeah - you'll waste most of the grand gem's capacity.
Nov 20, 2011 at 13:22 vote accept Mad Scientist
Nov 17, 2011 at 15:39 history edited Arkive CC BY-SA 3.0
Grammar fix in the title.
Nov 17, 2011 at 12:21 answer added Xenox timeline score: 28
Nov 17, 2011 at 12:11 history asked Mad Scientist CC BY-SA 3.0