Skip to main content
added 27 characters in body
Source Link
Amy B
  • 22.4k
  • 9
  • 75
  • 124

10070 heavy armor (required for Conditioning) is a long way away. What you really want to solve the sneaking issue is the Muffled Movement perk at 30 sneak (50% noise from armor) and the Muffle spell from illusion.

The survival issue is simple - don't dual wield. Add a shield and you will live. Blocking is a huge damage reduction, but even when you don't block the shield adds armor!

Stamina isn't a big deal if you spend a handful of level ups on it and get the Restoration(40) perk - Respite (Healing spells also restore stamina).

100 heavy armor is a long way away. What you really want to solve the sneaking issue is the Muffled Movement perk at 30 sneak (50% noise from armor) and the Muffle spell from illusion.

The survival issue is simple - don't dual wield. Add a shield and you will live. Blocking is a huge damage reduction, but even when you don't block the shield adds armor!

Stamina isn't a big deal if you spend a handful of level ups on it and get the Restoration(40) perk - Respite (Healing spells also restore stamina).

70 heavy armor (required for Conditioning) is a long way away. What you really want to solve the sneaking issue is the Muffled Movement perk at 30 sneak (50% noise from armor) and the Muffle spell from illusion.

The survival issue is simple - don't dual wield. Add a shield and you will live. Blocking is a huge damage reduction, but even when you don't block the shield adds armor!

Stamina isn't a big deal if you spend a handful of level ups on it and get the Restoration(40) perk - Respite (Healing spells also restore stamina).

added 91 characters in body
Source Link
Amy B
  • 22.4k
  • 9
  • 75
  • 124

100 heavy armor is a long way away. What you really want to solve the sneaking issue is the Muffled Movement perk at 30 sneak (50% noise from armor) and the Muffle spell from illusion.

The survival issue is simple - don't dual wield. Add a shield and you will live. Blocking is a huge damage reduction, but even when you don't block the shield adds armor!

Stamina isn't a big deal if you spend a handful of level ups on it and get the Restoration(40) perk - Respite (Healing spells also restore stamina).

100 heavy armor is a long way away. What you really want to solve the sneaking issue is the Muffled Movement perk at 30 sneak (50% noise from armor) and the Muffle spell from illusion.

The survival issue is simple - don't dual wield. Add a shield and you will live.

Stamina isn't a big deal if you spend a handful of level ups on it and get the Restoration(40) perk - Respite (Healing spells also restore stamina).

100 heavy armor is a long way away. What you really want to solve the sneaking issue is the Muffled Movement perk at 30 sneak (50% noise from armor) and the Muffle spell from illusion.

The survival issue is simple - don't dual wield. Add a shield and you will live. Blocking is a huge damage reduction, but even when you don't block the shield adds armor!

Stamina isn't a big deal if you spend a handful of level ups on it and get the Restoration(40) perk - Respite (Healing spells also restore stamina).

Source Link
Amy B
  • 22.4k
  • 9
  • 75
  • 124

100 heavy armor is a long way away. What you really want to solve the sneaking issue is the Muffled Movement perk at 30 sneak (50% noise from armor) and the Muffle spell from illusion.

The survival issue is simple - don't dual wield. Add a shield and you will live.

Stamina isn't a big deal if you spend a handful of level ups on it and get the Restoration(40) perk - Respite (Healing spells also restore stamina).