Timeline for What is the effect of using Electrical Boxes / Fuseboxes in Cyberpunk 2077?
Current License: CC BY-SA 4.0
13 events
when toggle format | what | by | license | comment | |
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Feb 13, 2021 at 18:05 | history | protected | CommunityBot | ||
Dec 25, 2020 at 23:52 | answer | added | Chris-K. | timeline score: 0 | |
Dec 24, 2020 at 22:08 | answer | added | Rando | timeline score: 3 | |
Dec 20, 2020 at 0:45 | history | edited | k0pernikus | CC BY-SA 4.0 |
edited title
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Dec 14, 2020 at 21:00 | history | tweeted | twitter.com/TheArqade/status/1338589650001268742 | ||
Dec 14, 2020 at 19:00 | vote | accept | k0pernikus | ||
Dec 14, 2020 at 17:53 | history | edited | Neon1024 | CC BY-SA 4.0 |
Added a picture of a fusebox for added clarity
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Dec 14, 2020 at 12:31 | vote | accept | k0pernikus | ||
Dec 14, 2020 at 14:52 | |||||
Dec 14, 2020 at 11:31 | answer | added | kalina | timeline score: 4 | |
Dec 14, 2020 at 11:22 | comment | added | k0pernikus | @kalina No, I don't mean access points. I literally mean fuseboxes. I assume they disable certain devices or disable electrical locks, but I'm totally unsure as I see no effect after using them. | |
Dec 14, 2020 at 11:13 | comment | added | kalina | I assume you mean access points, like this? assets.rpgsite.net/images/images/000/094/043/article/… - these allow you to hack resources/get xp | |
Dec 12, 2020 at 14:40 | history | edited | k0pernikus | CC BY-SA 4.0 |
deleted 6 characters in body
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Dec 12, 2020 at 14:22 | history | asked | k0pernikus | CC BY-SA 4.0 |