Timeline for What ports need to be opened to play multiplayer reliably?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Aug 4, 2014 at 16:35 | answer | added | DrFish | timeline score: 0 | |
Aug 4, 2014 at 16:09 | answer | added | RorschachDaemon | timeline score: 0 | |
Dec 16, 2011 at 22:23 | vote | accept | Jeff Mercado | ||
Dec 4, 2011 at 1:11 | answer | added | Jeff Mercado | timeline score: 2 | |
Dec 2, 2011 at 6:15 | answer | added | Nappa82 | timeline score: 0 | |
Nov 30, 2011 at 5:09 | history | edited | CyberSkull |
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Nov 30, 2011 at 2:18 | comment | added | Jeff Mercado | I initially had UPnP disabled on my router. Enabled just for the sake of testing and still nothing. I was forced into a couple of games online and that portion seems working. I'm guessing we're just negotiating with the master server to find players. But is there even a host player? | |
Nov 30, 2011 at 1:53 | history | edited | Jeff Mercado | CC BY-SA 3.0 |
added 44 characters in body
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Nov 30, 2011 at 1:24 | history | edited | Jeff Mercado | CC BY-SA 3.0 |
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Nov 30, 2011 at 1:16 | history | asked | Jeff Mercado | CC BY-SA 3.0 |