Timeline for What ports need to be opened to play multiplayer reliably?
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Dec 2, 2011 at 8:01 | comment | added | Nappa82 | 9103, 9100, 10196 (UDP outbound/inbound) 80, 3081, 3105 (TCP outbound) 22350 - 22380 (TCP inbound) Not sure if this helps or not but you might need to re-install the launcher for a fresh start.. | |
Dec 2, 2011 at 6:53 | comment | added | Jeff Mercado | Sorry, maybe not completely irrelevant, but I'm not sure if any of that matters here. It's not like I'm setting up a dedicated server here (wouldn't even be possible). I'm just trying to configure it to where the game knows that I have a perfectly fine connection. I can play any other games fine, it's just that I'm not familiar with how the more console oriented games use the net. Cable 10Mbps down/1.5Mbps up, dynamic but always on, home network I'm administering. Behind a router and have a software firewall. | |
Dec 2, 2011 at 6:27 | comment | added | Jeff Mercado | All that info is irrelevant to the issue here. I'm not troubleshooting here, the game is working fine. I'm just configuring my firewall to open only the needed ports. I just want to know what those ports are for each component of the game, nothing more. | |
Dec 2, 2011 at 6:15 | history | answered | Nappa82 | CC BY-SA 3.0 |