Timeline for How can I generate a redstone signal when players are near?
Current License: CC BY-SA 3.0
18 events
when toggle format | what | by | license | comment | |
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Apr 17, 2020 at 3:00 | history | tweeted | twitter.com/TheArqade/status/1250982472495611904 | ||
Apr 16, 2020 at 21:51 | answer | added | qazwsx | timeline score: 1 | |
Jan 6, 2017 at 3:27 | answer | added | user176226 | timeline score: 0 | |
Nov 13, 2015 at 17:12 | vote | accept | Alan B | ||
Nov 13, 2015 at 16:32 | answer | added | PCMC | timeline score: 0 | |
Mar 19, 2015 at 8:40 | vote | accept | Alan B | ||
Nov 13, 2015 at 17:12 | |||||
Mar 18, 2015 at 23:04 | answer | added | Tigerball | timeline score: 1 | |
Aug 7, 2014 at 1:39 | answer | added | RetroCraft | timeline score: 3 | |
Jan 30, 2014 at 15:05 | answer | added | sfplayer or dvorak74 | timeline score: 0 | |
Jul 10, 2013 at 20:52 | comment | added | SF. | Tripwire can be 40 blocks long, so you can use it to check quite a bit of area for passers-by. | |
Jan 5, 2012 at 9:46 | vote | accept | Alan B | ||
Mar 19, 2015 at 8:40 | |||||
Dec 14, 2011 at 20:30 | answer | added | SaintWacko | timeline score: 2 | |
Dec 14, 2011 at 20:03 | history | edited | Ben Blank | CC BY-SA 3.0 |
questionated title
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Dec 14, 2011 at 16:49 | answer | added | Ronan | timeline score: 12 | |
Dec 14, 2011 at 16:45 | comment | added | thedaian | You should be able to do something with a minecart and powered rail, though I can't do a test of my idea right now. | |
Dec 14, 2011 at 16:11 | comment | added | Domocus | It can be done with the craft bukkin plugin for SMP servers (signs can detect when player is nearby), no way other than pressure plates, or other redstone triggers | |
Dec 14, 2011 at 16:03 | history | edited | bwarner |
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Dec 14, 2011 at 15:59 | history | asked | Alan B | CC BY-SA 3.0 |