Timeline for What's the difference between bound and unbound items?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jan 4, 2012 at 2:42 | comment | added | GAThrawn | It's worth noting that in TOR items are bound to your character and their companions, so (as long as they meet other requirements, such as armour ability) you can pass your old weapon or armour onto your companion characters even if it's bound to you. | |
Dec 19, 2011 at 19:01 | vote | accept | Matthew Read | ||
Dec 19, 2011 at 16:55 | comment | added | Beofett | @MatthewRead in addition to Raven's example, it may simply be that you don't want the item (it isn't an upgrade over what you are already using). In some cases, an item could conceivably be an upgrade for you, but might be worth more to you if you sold it to another player. | |
Dec 19, 2011 at 16:53 | comment | added | Beofett | @NickT Don't underestimate the impact of twinking on the in-game economy. The high cost of a prized twinking items was a major problem in the Everquest economy. | |
Dec 19, 2011 at 16:50 | comment | added | Nick T | I think twinking is secondary...mostly it's just to keep the in-game economy from totally crashing | |
Dec 19, 2011 at 16:47 | comment | added | Raven Dreamer | @MatthewRead - well, the big one is that you might not be able to use the item with the character you found the item (Finding a Heavy Armor item on your Jedi Consular, for instance). | |
Dec 19, 2011 at 16:46 | comment | added | Matthew Read | Hmm, interesting that some items also have a specific level requirement. So items that are bound on equip can be traded after pickup if they haven't been used? What's the rationale there? | |
Dec 19, 2011 at 16:42 | history | answered | Beofett | CC BY-SA 3.0 |