I've done(Updated post)
I spent some research ondays with my ownguild running missions and here are somethe new results after about 130 missionsare in:
Grade Mission Runs Avg Gain Avg gain/minute
3 Arranged Accidents 6 1154 95
5 Finding Our Way 9 2845 94
2 Identify and Neutralize 5 580 88
4 Be Careful What You Read 5 1491 80
3 Prince of Fools 5 851 77
4 Pointing Fingers 6 1436 74
5 Taking Back Control 8 2117 70
2 For Better or Worse 5 304 51
5 Off the Grid 5 1300 48
3 Droid Madness 5 443 46
2 High Finance 5 211 42
3 Take the Money and Run 5 296 39
4 Spy Droid 5 680 32
1 Vanishing Acts 5 94 23
2 Pirate Partygoers 5 91 23
4 Missing Probes 5 254 19
5 Sabotage and Repair 5 365 15
5 His Home is his Castle 5 213 8
6 The Azure Databanks 5 245 7
2 Finders Keepers 5 26 7
6 Plug the Leak 5 63 2
1 The Hidden Merchants 5 -150 -50
1 An Open Contract 5 -153 -51
1 Secrets of the Past 5 -205 -68
- 395 missions of all grades and yield types
- ~109 hours runtime
- Total profit: 101,073 credits
- Average profit: ~929 credits per hour
Edit: This is now invalidPre-nerf, we estimated the best missions to get us about ~5. I will redo it and update5k/hour. At the moment, we're looking at about ~1.8k/hour at most. Keep in mind, this post as soon as I have sufficient postis from low-patch datalevel missions and as those are very short, there will be more downtime between missions so the end result will be quite a bit less than that.