Timeline for Is it possible to stall turn timers in multiplayer?
Current License: CC BY-SA 3.0
12 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Aug 20, 2012 at 13:38 | history | edited | user27134 | CC BY-SA 3.0 |
deleted 9 characters in body; edited tags
|
S May 30, 2012 at 19:24 | history | suggested | hammythepig | CC BY-SA 3.0 |
spelling, title, and moved the platform into main body
|
May 30, 2012 at 18:58 | review | Suggested edits | |||
S May 30, 2012 at 19:24 | |||||
May 30, 2012 at 18:56 | answer | added | hammythepig | timeline score: 3 | |
Feb 14, 2012 at 6:05 | answer | added | BlueRaja - Danny Pflughoeft | timeline score: 3 | |
Feb 14, 2012 at 3:25 | answer | added | user4139 | timeline score: 1 | |
Jan 9, 2012 at 10:18 | comment | added | Brian Beckett | And you're sure that works in multiplayer, not just single player? If so, post it as an answer and I'll check it out tonight. | |
Jan 9, 2012 at 9:41 | comment | added | Gwen | Spacebar pauses the timer on the Steam version of the game, but I'm not sure if you can turn it off. | |
Jan 8, 2012 at 13:48 | comment | added | Brian Beckett | Sorry, I've edited in the platform. I'm playing on PC. | |
Jan 8, 2012 at 13:47 | history | edited | Brian Beckett | CC BY-SA 3.0 |
Added platform
|
Jan 8, 2012 at 5:39 | comment | added | Krazer | For what console/platform? Pressing "X" on the 360 or "Square" on the PS3 can pause the timer, so you can survey the field/strategize. I think the online timer is meant to force ppl to not go idle. | |
Jan 6, 2012 at 22:37 | history | asked | Brian Beckett | CC BY-SA 3.0 |