Timeline for When should you start pushing?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jan 25, 2012 at 17:13 | history | edited | Emerica. | CC BY-SA 3.0 |
added 9 characters in body
|
Jan 24, 2012 at 23:03 | comment | added | Domocus | These comments are completely off-topic, I simply stated the possibilities of pushing a tower. Obviously being ganked is based on map awareness, but there's always a small window of time between wards that allows for a gank, as well as oracles and multiple other reasons. | |
Jan 24, 2012 at 22:36 | comment | added | Ryre | A good ward at dragon is enough to see a gank coming down river. Tri-bush is helpful, but not necessary since you can immediately fall back to your turret. | |
Jan 24, 2012 at 21:16 | comment | added | Jay | The optimal position IMO is right before your own turret but just before the turret is hitting enemy minions. You don't lose gold, can easily fall back to turret if ganked and can easily set up a gank on enemy. The way you play is super aggressive and unless you have a ward in the tri-bush and a ward at dragon simultaneously, you will be ganked. And this doesn't even take in account global ults. | |
Jan 24, 2012 at 14:19 | history | edited | Emerica. | CC BY-SA 3.0 |
added 255 characters in body
|
Jan 24, 2012 at 14:02 | comment | added | Emerica. | If you can't deal with an enemy pushed back to a tower how can you expect to deal with one out in your lane? If you are getting ganked because you are pushing then you don't have eyes and have 0 map awareness. | |
Jan 24, 2012 at 13:54 | comment | added | Domocus | I have quite a few problems with this answer. First: Always last hit minions, no matter what, unless someone else requires the kills. In the first paragraph, you are referring to "zoning" where you are able to distance your enemies from minions to prevent experience/gold. While zoning, you should continue last hitting minions. At times, it's much more effective to focus on minions rather than poking your enemy. Your second paragraph, in particular, is incorrect. An enemy behind a tower is harder to deal with, and you risk being ganked. Towers are not always top priority. | |
Jan 24, 2012 at 13:29 | history | answered | Emerica. | CC BY-SA 3.0 |