I'm a SC2 player, who has mainly played team games up to now as Terran. I don't suck completely, but I have huge problems keeping up with my macro when things start to heat up, or while scouting (among other problems).
I want to get better at the game and I have decided to the the following things:
- Switch to Zerg (I like the macro focus of the race and that you produce out of one building)
- Work on my macro / mechanics (because that seems to be the most important thing)
- Start playing 1v1s (because that's the only predictable setting, team games are just crazy!)
In order to do this I'm looking for a build order for Zerg that is considered safe against all races, while not sacrificing economy too much. The build order only has to work in the lower leagues (Bronze-Platinum). I'm aware that there will be a point where doing one build blindly just won't cut it. It should be macro oriented (i.e. no 9 pool or roach rush), because I want something that can grow naturally into proper play as my machanics get better.
My idea is to learn this build order and concentrate on getting my mechanics and macro in order while not having to think about too much about the build order at least in the beginning.
A followup question would be, what possible transitions exist for the suggested build, and what kind of information (from scouting) do I need to make the decision which transition to do.
Any other tips for a beginner Zerg would of course also be appreciated!
I've seen thisthis, but there are too many options in there for me.