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Timeline for How to train/retrain dwarves?

Current License: CC BY-SA 2.5

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Mar 3, 2012 at 7:34 comment added Shadur-don't-feed-the-AI Important to note is that Mining, Woodcutting and Hunting are mutually exclusive professions - if you assign one, it deactivates the others due to dorfs only being allowed one weapon at a time.
Aug 10, 2010 at 20:50 vote accept Ritwik Bose
Aug 10, 2010 at 18:27 comment added tzenes @Mechko CONSCRIPTION. All dwarves must serve for the good of the fortress.
Aug 10, 2010 at 16:01 comment added Sadly Not @Mechko: Because you can do this it's helpful to give some dwarves no proficiencies on embarking, then change the labor preferences after embarking, especially for easy-to-get skills like mining and woodcutting. That way you save a lot of points for other useful items, like iron anvils, dogs, etc. But for slow-development skills (like appraisal and social), skills dealing with rare resources (like gem-cutting/setting), and survival-crucial skills (like surgery and medical training) it's worth starting dwarves off with proficiency.
Aug 10, 2010 at 15:20 comment added Ritwik Bose You have just saved my dwarves from death by laziness! They were almost out of food and now they are gathering food :D
Aug 10, 2010 at 15:14 comment added sjohnston Note that because he's not trained, your new woodcutter will not be as skilled as one who has been chopping since you first struck the earth. For many things, skill == speed, but it also affects things like quality of crafts.
Aug 10, 2010 at 15:05 history edited C. Ross CC BY-SA 2.5
Added a clarification
Aug 10, 2010 at 14:58 history answered C. Ross CC BY-SA 2.5