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Apr 13, 2017 at 12:09 history edited CommunityBot
replaced http://gaming.stackexchange.com/ with https://gaming.stackexchange.com/
May 4, 2012 at 20:35 history edited user3389 CC BY-SA 3.0
Use common term instead of one I made up
Mar 12, 2012 at 11:51 history edited user3389 CC BY-SA 3.0
Reinforce points = battle ratings
Mar 12, 2012 at 11:34 history edited user3389 CC BY-SA 3.0
Update target time calculation for FF13-2
Mar 3, 2012 at 5:36 history edited user3389 CC BY-SA 3.0
Add paradigm juggling
Feb 15, 2012 at 20:42 comment added user3389 @Adanion It doesn't.
Feb 15, 2012 at 14:51 comment added Adanion Paradigm shifting more (for staggers) and then going COM COM COM, and getting preemptive stikes (I completely forgot about the bonus from them /headslap) worked great for the fights I did last night. Thanks Mark. Question for you which might be worth another question, but I haven't researched it at all first... Does changing the fight battle speed to slow (which makes the ATB gauge fill slower) increase the target kill time? I would think so but I have never tried it.
Feb 15, 2012 at 14:42 vote accept Adanion
Feb 15, 2012 at 1:27 history undeleted user3389
Feb 15, 2012 at 1:27 history edited user3389 CC BY-SA 3.0
Little less wishy-washy
Feb 15, 2012 at 0:45 history deleted user3389
Feb 15, 2012 at 0:39 history edited user3389 CC BY-SA 3.0
added 4 characters in body
Feb 15, 2012 at 0:33 history answered user3389 CC BY-SA 3.0