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Nolonar
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PSP games can be upscaled and bilinearly filtered to the Vita's full resolution of 960x544. Also, the colorspace can be changed to brighter colors to take better advantage of the Vita's OLED screen.

The second analog stick is configurable in PSP games to emulate any of the left analog stick, the face buttons, or the d-pad.following:

  • The left analog stick.
  • The face buttons.
  • The D-pad.
  • The L and R buttons.

PSP games can be upscaled and bilinearly filtered to the Vita's full resolution of 960x544. Also, the colorspace can be changed to brighter colors to take better advantage of the Vita's OLED screen.

The second analog stick is configurable in PSP games to emulate any of the left analog stick, the face buttons, or the d-pad.

PSP games can be upscaled and bilinearly filtered to the Vita's full resolution of 960x544. Also, the colorspace can be changed to brighter colors to take better advantage of the Vita's OLED screen.

The second analog stick is configurable in PSP games to emulate any of the following:

  • The left analog stick.
  • The face buttons.
  • The D-pad.
  • The L and R buttons.
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Edilaic
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PSP games can be upscaled and bilinearly filtered to the Vita's full resolution of 960x544. Also, the colorspace can be changed to brighter colors to take better advantage of the Vita's OLED screen.

The second analog stick is configurable in PSP games to emulate any of the left analog stick, the face buttons, or the d-pad.