Timeline for Which abilities don't share cooldowns?
Current License: CC BY-SA 3.0
16 events
when toggle format | what | by | license | comment | |
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Mar 13, 2012 at 22:11 | history | notice removed | l I | ||
Mar 13, 2012 at 22:11 | history | bounty ended | l I | ||
Mar 13, 2012 at 21:44 | vote | accept | Raven Dreamer | ||
Mar 12, 2012 at 22:42 | comment | added | Raven Dreamer | @yx. I'm waiting for Ben to do his tests about turrets. Rare Candy's info is a little different than his in that respect. | |
Mar 12, 2012 at 22:37 | comment | added | l I | well you haven't accepted an answer yet, it'd be weird to accept one and bounty the other :P | |
Mar 12, 2012 at 22:35 | comment | added | Raven Dreamer | @yx. Yeah, I'm inclined to pick Ben's answer. But why you askin' me? It's your bounty. | |
Mar 12, 2012 at 22:05 | comment | added | l I | @Raven are either one of these answers sufficient to satisfy your question yet? | |
Mar 11, 2012 at 19:04 | answer | added | Rare Candy | timeline score: 2 | |
Mar 9, 2012 at 22:36 | comment | added | Raven Dreamer | @BenBrocka Pretty sure. Grenades, yes, change ammo, no. | |
Mar 9, 2012 at 22:35 | comment | added | Zelda | Really? I'll have to test that when I get home. No powers when you're cooling down? | |
Mar 9, 2012 at 22:33 | answer | added | Zelda | timeline score: 5 | |
Mar 9, 2012 at 22:30 | comment | added | Raven Dreamer | @BenBrocka It's not much, but it's there. They don't cause a cooldown, but they respect it. | |
Mar 9, 2012 at 22:26 | comment | added | Zelda | I thought grenades were the only weird ones with cooldowns. Ammo powers don't have cooldowns, do they? | |
Mar 9, 2012 at 22:00 | history | notice added | l I | Draw attention | |
Mar 9, 2012 at 22:00 | history | bounty started | l I | ||
Mar 6, 2012 at 13:23 | history | asked | Raven Dreamer | CC BY-SA 3.0 |