Timeline for Are there any good reasons to let a character die?
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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Mar 12, 2012 at 14:21 | vote | accept | Steve the Maker | ||
Mar 9, 2012 at 3:01 | history | edited | Steve the Maker | CC BY-SA 3.0 |
clarify title
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Mar 8, 2012 at 22:27 | comment | added | GnomeSlice | Depends. How nice is their stereo? | |
Mar 8, 2012 at 22:21 | answer | added | l I | timeline score: 6 | |
Mar 8, 2012 at 18:06 | comment | added | Steve the Maker | Funny... I saw that one. I'm referring to practical reasons (i.e. reasons other than the "Jar-Jar Clause". | |
Mar 8, 2012 at 17:59 | comment | added | bwarner | This question lists a pretty specific benefit to having someone die. gaming.stackexchange.com/questions/53746/… | |
Mar 8, 2012 at 17:55 | answer | added | Haydener | timeline score: 0 | |
Mar 8, 2012 at 4:58 | history | edited | Steve the Maker | CC BY-SA 3.0 |
edited body
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Mar 8, 2012 at 4:43 | history | asked | Steve the Maker | CC BY-SA 3.0 |