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Mar 29, 2012 at 19:02 comment added Steve V. The question does say "how should I approach an insanity playthrough", I feel this answers that part of the question nicely.
Mar 29, 2012 at 15:50 comment added mcking1969 Good point, ironically i was just web surfing doing some ME3 research and found this site. I joined specifically to address that engineer post. And like superman, my work here is done ... up, up, and awayyyyyyyy :)
Mar 29, 2012 at 15:48 history edited mcking1969 CC BY-SA 3.0
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Mar 29, 2012 at 15:44 comment added l I yea, that other post isn't an answer either (I flagged it as such) but its still there
Mar 29, 2012 at 15:35 history edited mcking1969 CC BY-SA 3.0
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Mar 29, 2012 at 15:33 comment added mcking1969 Very true and I was going to add that i fully agree with your original post, but i removed it in the final edit because i was specifically addressing and different topic. In fact your assessment is how i determined my engineer's bonus power, which is usually either armor piercing ammo or energy drain. However, I really wanted to address the comment by Marshall Shepard, although we are all entitled to our opinions' I felt an opposing view was necessary.
Mar 29, 2012 at 14:47 comment added l I great post, but the original question is to decide which bonus power to choose, not whether or not an engineer is great. Very tempting just to give a +1 for effort though.
Mar 29, 2012 at 14:39 history answered mcking1969 CC BY-SA 3.0