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Deleting the region fileregion file should force the game to regenerate the chunks when they are entered.

Region files are located in a subfolder of the world directory called "region", and have names in the form r.x.z.mcr, where x and z are the region's coordinates. The coordinates for the region a chunk belongs to can be found by taking the floor of the chunk coordinates divided by 32.

You can also use World Edit's //regen command to regenerate specific areas of the map.

Deleting the region file should force the game to regenerate the chunks when they are entered.

Region files are located in a subfolder of the world directory called "region", and have names in the form r.x.z.mcr, where x and z are the region's coordinates. The coordinates for the region a chunk belongs to can be found by taking the floor of the chunk coordinates divided by 32.

You can also use World Edit's //regen command to regenerate specific areas of the map.

Deleting the region file should force the game to regenerate the chunks when they are entered.

Region files are located in a subfolder of the world directory called "region", and have names in the form r.x.z.mcr, where x and z are the region's coordinates. The coordinates for the region a chunk belongs to can be found by taking the floor of the chunk coordinates divided by 32.

You can also use World Edit's //regen command to regenerate specific areas of the map.

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kotekzot
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Deleting the region file should force the game to regenerate the chunks when they are entered.

Region files are located in a subfolder of the world directory called "region", and have names in the form r.x.z.mcr, where x and z are the region's coordinates. The coordinates for the region a chunk belongs to can be found by taking the floor of the chunk coordinates divided by 32.

You can also use World Edit's //regen command to regenerate specific areas of the map.

Deleting the region file should force the game to regenerate the chunks when they are entered.

Region files are located in a subfolder of the world directory called "region", and have names in the form r.x.z.mcr, where x and z are the region's coordinates. The coordinates for the region a chunk belongs to can be found by taking the floor of the chunk coordinates divided by 32.

Deleting the region file should force the game to regenerate the chunks when they are entered.

Region files are located in a subfolder of the world directory called "region", and have names in the form r.x.z.mcr, where x and z are the region's coordinates. The coordinates for the region a chunk belongs to can be found by taking the floor of the chunk coordinates divided by 32.

You can also use World Edit's //regen command to regenerate specific areas of the map.

Source Link
kotekzot
  • 42.4k
  • 65
  • 197
  • 283

Deleting the region file should force the game to regenerate the chunks when they are entered.

Region files are located in a subfolder of the world directory called "region", and have names in the form r.x.z.mcr, where x and z are the region's coordinates. The coordinates for the region a chunk belongs to can be found by taking the floor of the chunk coordinates divided by 32.