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fredley
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Final Fantasy Tactics: What determines the level of random encounters?

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Final Fantasy Tactics: What determines the level of random encounters?

Playing FFT I've noticed that random encounters scale up with the level of the party -- meaning that trying to 'safely' train up a new soldier gets tricky when he's level 2 and everyone else on either side is level 40+. Sure, the few attacks he gets in, assuming he hits at all, will net him dozens of XP, but he has to get that hit in first and everything on the map can one-shot him.

Moreover, since Ramza has to be present for every non-random battle (And he has several unique abilities in Mettle that are too good to pass up) his level will tend to go up significantly faster than anyone else's.

What I'm thinking of doing is setting up a "B" team of lower level characters to handle the occasional random encounter. However, if the random encounters' level is determined by the highest level in the entire party as opposed to the highest level in the active battle group, that won't help -- hence my question.