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Timeline for What does a broken arrow mean?

Current License: CC BY-SA 4.0

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Jul 16, 2021 at 15:16 history edited Wipqozn CC BY-SA 4.0
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Jan 13, 2018 at 23:16 comment added Kusavil @Pacerier I think that it's simply multiplicative with damage, i.e. Base Damage is multiplied by the sum of 1 + damage bonuses, then multiplied by 1-X, there X is damage reduction, multiplied for each dmg reducing thing. Then you round down, but can't have less than 1. So, it's simply half of damage you would do/receive in full range, eventually with 1 dmg of difference
Jan 13, 2018 at 23:10 comment added Kusavil Also, about the Bow of the Sharpshooter, it's worth to mention that even though in-game descriptions don't say it, the combination artifacts' bonuses are in addiction to regular bonuses. So, Bow of the Sharpshooter will still boost your Archery by +30%, Cornucopia is actually giving you +5 to Crystals/Mercury/Sulfur/Gems, etc. :-)
Jun 7, 2014 at 8:38 comment added Pacerier @z', Are these modifiers taken before the attack/defense skill modifiers? Or do they apply after everything else has been calculated?
Feb 7, 2013 at 19:00 history edited Wipqozn CC BY-SA 3.0
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Jul 12, 2012 at 15:24 vote accept Wipqozn
Jul 12, 2012 at 15:16 history edited l I CC BY-SA 3.0
added 702 characters in body; deleted 6 characters in body; added 30 characters in body; added 71 characters in body
Jul 12, 2012 at 15:11 comment added l I @Wipqozn yes, let me update my answer
Jul 12, 2012 at 15:08 comment added Wipqozn Does firing over obstacles (rocks, walls, et cetera) activate the broken arrow as well?
Jul 12, 2012 at 15:06 history answered l I CC BY-SA 3.0