Timeline for What does a broken arrow mean?
Current License: CC BY-SA 4.0
10 events
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Jul 16, 2021 at 15:16 | history | edited | Wipqozn♦ | CC BY-SA 4.0 |
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Jan 13, 2018 at 23:16 | comment | added | Kusavil | @Pacerier I think that it's simply multiplicative with damage, i.e. Base Damage is multiplied by the sum of 1 + damage bonuses, then multiplied by 1-X, there X is damage reduction, multiplied for each dmg reducing thing. Then you round down, but can't have less than 1. So, it's simply half of damage you would do/receive in full range, eventually with 1 dmg of difference | |
Jan 13, 2018 at 23:10 | comment | added | Kusavil | Also, about the Bow of the Sharpshooter, it's worth to mention that even though in-game descriptions don't say it, the combination artifacts' bonuses are in addiction to regular bonuses. So, Bow of the Sharpshooter will still boost your Archery by +30%, Cornucopia is actually giving you +5 to Crystals/Mercury/Sulfur/Gems, etc. :-) | |
Jun 7, 2014 at 8:38 | comment | added | Pacerier | @z', Are these modifiers taken before the attack/defense skill modifiers? Or do they apply after everything else has been calculated? | |
Feb 7, 2013 at 19:00 | history | edited | Wipqozn♦ | CC BY-SA 3.0 |
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Jul 12, 2012 at 15:24 | vote | accept | Wipqozn♦ | ||
Jul 12, 2012 at 15:16 | history | edited | l I | CC BY-SA 3.0 |
added 702 characters in body; deleted 6 characters in body; added 30 characters in body; added 71 characters in body
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Jul 12, 2012 at 15:11 | comment | added | l I | @Wipqozn yes, let me update my answer | |
Jul 12, 2012 at 15:08 | comment | added | Wipqozn♦ | Does firing over obstacles (rocks, walls, et cetera) activate the broken arrow as well? | |
Jul 12, 2012 at 15:06 | history | answered | l I | CC BY-SA 3.0 |