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When a player joins a coop game, enemies get a health buff. (As detailed in What is the maximum party size and the corresponding monster buffs?What is the maximum party size and the corresponding monster buffs?)

But when does this buff apply? Let's say I'm fighting a boss and he has 1000 total hp, and I downed it to 50% hp, so he has 500 hp left. If a new player suddently joins the game, the remaining 500 hp for the boss get immediately increased? or it stays the same for enemies already spawned?

When a player joins a coop game, enemies get a health buff. (As detailed in What is the maximum party size and the corresponding monster buffs?)

But when does this buff apply? Let's say I'm fighting a boss and he has 1000 total hp, and I downed it to 50% hp, so he has 500 hp left. If a new player suddently joins the game, the remaining 500 hp for the boss get immediately increased? or it stays the same for enemies already spawned?

When a player joins a coop game, enemies get a health buff. (As detailed in What is the maximum party size and the corresponding monster buffs?)

But when does this buff apply? Let's say I'm fighting a boss and he has 1000 total hp, and I downed it to 50% hp, so he has 500 hp left. If a new player suddently joins the game, the remaining 500 hp for the boss get immediately increased? or it stays the same for enemies already spawned?

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stoldark
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When does the health buff for enemies occur in coop games?

When a player joins a coop game, enemies get a health buff. (As detailed in What is the maximum party size and the corresponding monster buffs?)

But when does this buff apply? Let's say I'm fighting a boss and he has 1000 total hp, and I downed it to 50% hp, so he has 500 hp left. If a new player suddently joins the game, the remaining 500 hp for the boss get immediately increased? or it stays the same for enemies already spawned?