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Timeline for How does armor work?

Current License: CC BY-SA 3.0

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Jan 3, 2013 at 8:25 history edited pleinolijf CC BY-SA 3.0
added 6 characters in body
Jan 3, 2013 at 7:42 history edited pleinolijf CC BY-SA 3.0
updated answer
Jan 3, 2013 at 7:35 comment added pleinolijf You're correct. Apparently, the wiki article has changed since my post, and now contains a clear formula to calculate direct damage. I'll update my answer.
Nov 9, 2012 at 22:32 vote accept Wipqozn
Nov 9, 2012 at 22:32
Aug 29, 2012 at 6:41 history edited pleinolijf CC BY-SA 3.0
added example
Aug 29, 2012 at 6:28 history edited pleinolijf CC BY-SA 3.0
Summarized the wiki article.
Aug 29, 2012 at 6:08 comment added pleinolijf I understand that, but I either give a simplistic answer like my above comment, not explaining it in detail, or either I give the complete answer, which basically would be copying the wiki article. It's not as simple as the example the OP states, as there are some extra factors that come into play, like the Toughness attribute and the type of damage (whether it is armor ignoring or not).
Aug 28, 2012 at 20:31 comment added Cloudy @Spatlap: Including the actual relevant text in the body of the answer is encouraged, and answers that are simply bare links to external sites are discouraged. cf. the FAQ: gaming.stackexchange.com/faq#deletion
Aug 28, 2012 at 20:29 comment added bwarner So basically it just says that armor reduces damage but doesn't give any details? In that case, it doesn't really answer the question at all.
Aug 28, 2012 at 20:25 comment added pleinolijf Armor is equal to Defense plus Toughness attribute, and will determine how much incoming damage will be reduced. (source: wiki; no harm in doing a bit of reading for yourself)
Aug 28, 2012 at 20:22 comment added bwarner Could you include a summary of the part that answers the question, so that we don't need to dig through the whole page to find it?
Aug 28, 2012 at 20:15 history answered pleinolijf CC BY-SA 3.0