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Jun 15, 2020 at 8:59 history edited CommunityBot
Commonmark migration
May 28, 2014 at 18:56 comment added spudone I believe you can also hack the teleporter system on the enemy ship. Although you'll probably need the Zoltan shield or cloak along with it to buy you enough time to completely prevent boarders. There's also a super shield drone as another option.
Feb 5, 2014 at 15:25 comment added Thomas On rebel (or is it federation?) ships, depending on the crew's starting positions, an ion bomb (with the pre-igniter) may be able to neutralize the teleporter before the crew can reach it, it happened to me today. For the smaller mantis ships, though, I think there is no way to disable it in time without cloaking.
Sep 25, 2012 at 6:02 vote accept Lyrion
Sep 24, 2012 at 14:48 comment added Joren Note that the Stealth ship has built-in Stealth Weapons without using an augmentation slot, so it's relatively effective against boarding attempts right from the start.
Sep 24, 2012 at 12:16 history edited Ids CC BY-SA 3.0
Added comment info. Thanks Dj Pirtu
Sep 24, 2012 at 12:02 comment added DJ Pirtu The enemy can't teleport to a cloacked ship or retreat their troops from a cloacked ship. If their ship is cloacked, they can still use the teleporter just fine. The same rules apply to the player ship.
Sep 24, 2012 at 11:52 history edited Ids CC BY-SA 3.0
added link to the augment, and more info!
Sep 24, 2012 at 11:46 history answered Ids CC BY-SA 3.0