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For a complete explanation, please look at my answer to this postthis post.

When you only have 1 weapon equipped (no offhand) then the damage will be completely determined by the dps of that weapon.

When you have 1 weapon and 1 shield equipped, the damage will be the same as if you didn't have the shield equiped (so the same as above).

When you have 2 weapons equipped, the damage will be completely determined by the dps of your right-hand weapon. However, since you have 2 weapons equipped it will give you more damage than if you have just 1 weapon equipped, say, as a sort of bonus. I believe the amount of 'bonus' to be equal to floor(dps of righthand weapon / 10), however I couldn't do many tests on that statement so it's best to take it with a pinch of salt.

So: always equip your highest dps weapon in your right hand and depending if you want more dps or more survivability you can choose a weapon (any weapon, stats don't matter *) or shield as offhand.

*except if that weapon gives you bonuses such as dual-wield modifiers, %damage, ...!

For a complete explanation, please look at my answer to this post.

When you only have 1 weapon equipped (no offhand) then the damage will be completely determined by the dps of that weapon.

When you have 1 weapon and 1 shield equipped, the damage will be the same as if you didn't have the shield equiped (so the same as above).

When you have 2 weapons equipped, the damage will be completely determined by the dps of your right-hand weapon. However, since you have 2 weapons equipped it will give you more damage than if you have just 1 weapon equipped, say, as a sort of bonus. I believe the amount of 'bonus' to be equal to floor(dps of righthand weapon / 10), however I couldn't do many tests on that statement so it's best to take it with a pinch of salt.

So: always equip your highest dps weapon in your right hand and depending if you want more dps or more survivability you can choose a weapon (any weapon, stats don't matter *) or shield as offhand.

*except if that weapon gives you bonuses such as dual-wield modifiers, %damage, ...!

For a complete explanation, please look at my answer to this post.

When you only have 1 weapon equipped (no offhand) then the damage will be completely determined by the dps of that weapon.

When you have 1 weapon and 1 shield equipped, the damage will be the same as if you didn't have the shield equiped (so the same as above).

When you have 2 weapons equipped, the damage will be completely determined by the dps of your right-hand weapon. However, since you have 2 weapons equipped it will give you more damage than if you have just 1 weapon equipped, say, as a sort of bonus. I believe the amount of 'bonus' to be equal to floor(dps of righthand weapon / 10), however I couldn't do many tests on that statement so it's best to take it with a pinch of salt.

So: always equip your highest dps weapon in your right hand and depending if you want more dps or more survivability you can choose a weapon (any weapon, stats don't matter *) or shield as offhand.

*except if that weapon gives you bonuses such as dual-wield modifiers, %damage, ...!

improved quality of answer
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Aerus
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Please takeFor a complete explanation, please look at my answer onto this post.

It explainsWhen you only have 1 weapon equipped (no offhand) then the skill damage and it comes down towill be completely determined by the point where your righthand weapon dps is used aswellof that weapon.

When you have 1 weapon and 1 shield equipped, the damage will be the same as if you didn't have the shield equiped (so the same as above).

When you have 2 weapons equipped, the damage will be completely determined by the dps of your right-hand weapon. However, since you have 2 weapons equipped it will give you more damage than if you have just 1 weapon equipped, say, as a slight sort of bonus if. I believe the offhand isamount of 'bonus' to be equal to floor(dps of righthand weapon / 10), however I couldn't do many tests on that statement so it's best to take it with a pinch of salt.

So: always equip your highest dps weapon in your right hand and no bonusdepending if the offhand isyou want more dps or more survivability you can choose a shieldweapon (before taking anyany weapon, stats don't matter *) or shield as offhand.

*except if that weapon gives you bonuses such as dual-wield modifiers/skills etc, %damage, . in consideration)..!

Please take a look at my answer on this post.

It explains the skill damage and it comes down to the point where your righthand weapon dps is used aswell as a slight bonus if the offhand is a weapon and no bonus if the offhand is a shield (before taking any dual-wield modifiers/skills etc. in consideration).

For a complete explanation, please look at my answer to this post.

When you only have 1 weapon equipped (no offhand) then the damage will be completely determined by the dps of that weapon.

When you have 1 weapon and 1 shield equipped, the damage will be the same as if you didn't have the shield equiped (so the same as above).

When you have 2 weapons equipped, the damage will be completely determined by the dps of your right-hand weapon. However, since you have 2 weapons equipped it will give you more damage than if you have just 1 weapon equipped, say, as a sort of bonus. I believe the amount of 'bonus' to be equal to floor(dps of righthand weapon / 10), however I couldn't do many tests on that statement so it's best to take it with a pinch of salt.

So: always equip your highest dps weapon in your right hand and depending if you want more dps or more survivability you can choose a weapon (any weapon, stats don't matter *) or shield as offhand.

*except if that weapon gives you bonuses such as dual-wield modifiers, %damage, ...!

Source Link
Aerus
  • 2.1k
  • 4
  • 22
  • 25

Please take a look at my answer on this post.

It explains the skill damage and it comes down to the point where your righthand weapon dps is used aswell as a slight bonus if the offhand is a weapon and no bonus if the offhand is a shield (before taking any dual-wield modifiers/skills etc. in consideration).